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Ichit

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A member registered Oct 16, 2019 · View creator page →

Creator of

Recent community posts

(1 edit)

Thanks! not sure if i'll continue it. but if I do continue sometime I will take those to account (written them as tasks in the project)


Big issue I had design wise is what do I do after. I was thinking something like StS or some deck building thing but I feel like it would get really complicated

I really like this game. What made you think of doing solitaire?

Hello! Looking to join a party as a 2D artist (I do Vector Art)

Lately I've been wanting to take a hand at art and want to join this jam as a 2D artist. I can contribute a bit of game design as well. But primarily want to focus on art.

Feel free to add me on discord if you are interested in collab: ichitran2073


Hello! Looking to join a party as a 2D artist (I do Vector Art)

Lately I've been wanting to take a hand at art and want to join this jam as a 2D artist. I can contribute a bit of game design as well. But primarily want to focus on art.


Feel free to add me on discord if you are interested in collab: ichitran2073


(1 edit)

If you want, I can make vector art for your project.


Feel free to add me on discord: ichitran2073


.

all good. Good luck on the venture :)

Sounds cool!

Would you happen to be okay with Remote? I am in Canada, but just not in Ontario.

Hello. I am Ichit. I really like using godot!

Here are the projects I've worked on:

https://ichit.itch.io/


I've also helped develop a game that is going out on steam.

https://store.steampowered.com/app/4363700/Dreidel_I_Shall_Spin/


I am looking for a game designer to work with that has at least a few projects published online (doesn't need to be commercial)

If you are that person, feel free to add me on discord. ichitran2073

Joined a team. Thanks!

Add me on discord if interested.

ichitran2073

Been practicing a little bit of pixel art lately. Using 100x100px.




Hello!

I am looking for some feedback on my game called Excavation! It's a platformer mining game.

https://ichit.itch.io/excavation


I am interested to see how people feel about the mining mechanics, is the game fun in general, as well as the difficulty.

Any comments and/or feedback is appreciated!

I used your music for my prototype!
https://ichit.itch.io/dicey-trials-prototype

Nice! I think it could use some score text and a high score~

You can jump over them at the right time, or if you jump early enough you can swim under it

thanks for playing!
I was planning to make this a meme-y kinda difficult game, but I lost a bit of steam 😅😅

When pressing forward you can change your forward momentum a bit allowing you to swerve better to pass obstacles.

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You still in for the jam? I haven't gotten contact on discord yet

EDIT: 

I assume you might be busy -- and it's getting a bit close. 

I got somebody else on the team for an artist.


Sorry for the inconvenience.

Sounds good!

Just a heads up for other viewers -- positions are filled~

Add me on discord!
ichitran2073

Hello, I am Ichit!


I am looking for a 2D artist and a Composer for this game jam!


My recent work is on itch :)

https://ichit.itch.io


Let me know if you are interested

Want to team up? I use Unity and I can program / design games.

(1 edit)

Hey Everyone! 

I am looking to join a team programming in Unity in C#. Consider me fairly new to Unity as it's been quite a while

 I have made games before in Godot though!

(see projects on: https://ichit.itch.io)

My hours are GMT+8

Hey there! My name is Ichit. I've done some QA for games like The Sims and Gears of War!

I played the game for an hour and wrote up a small report with some feedback.

Feel free to reach out to me if you want further testing on this product or any other products!

Feedback:

- I like the art style and general uniqueness of the game. I haven't played dominos before.

- The guy jumping around adds alot of character, but I found it distracting especially at the beginning.

- I am not sure how to avoid the pink skulls or why they pop up after a couple of plays

Suggestion:

- Would be nice when you are holding a bone near edge of screen if it auto pans towards the edge of the screen.

--> WASD might be a good choice as well.

- I feel like the name set should happen before you start / after you finish your round to reduce the amount of information at the beginning.

- Could do a thing where if player does not have any playable moves, the bone is auto discarded and player is given a strike.

Bugs:

- The garbage can still shows during "pick a bone" phase which may confuse users.

- Sometimes I seem to not crash when I place a bone on top of a pink skull. 

- Sometimes I seem to crash when I place bone next to a skull, but not on top of the skull

- If I place the domino in a quick swiping motion from hand to field and place, it can be off center

Hey there! My name is Ichit. I've done some QA for games like The Sims and Gears of War!

I played the game for about 30 minutes (Usually I play for an hour, but I think I ran out of content) and wrote up a small report with some feedback.

Feel free to reach out to me if you want further testing on this product or any other products!

Feedback:

- I like the chat log on the right. It feels like a stream :)

- Very charming game. I really like the puzzle mechanics or the feeling of exploration.

- I really like the effects of when you get all the dust or find a secret room 

- I like the the story of this game and how accessible it is. 

- I'd say the game has a perfect amount of difficulty. I didn't get stuck for too long.

- I am curious what the hint is pointing at unless it's the thing near the end.

- I think if you were to make more content -- the way you have designed the levels would be great moving forward. I was worried I'd have to backtrack between multiple scenes or remember the hint to get an important quest item

- After beating the game. I felt motivated to look for secrets seeing what other things in this game. I found a few, maybe I missed some.

Suggestions:

- I think there could have been some more rooms with no puzzles, but just environment and/or people to talk to, to help give more ambience to the game.

- Could use quiet ambient FX while the vacuum is on.

- Would be nice if there was a way of going back up the chat log, as I missed some text at the very beginning and couldn't go back.

- Would be nice if you can sit on the dust and pick it up slowly without moving back and forth.

- I think the story was interesting, but I think it might be good to be able to go back and review some of the text somehow, like logs / notes.

Bugs:

- Couldn't find any~