Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

IFX64

7
Posts
1
Following
A member registered 21 days ago

Creator of

Recent community posts

That’s cool, it reminded me of the battle with the boss The Overseer from ARK: ASE. I liked. The music is beautiful. The only thing that’s not great is the sacrifice mechanic; in fact, I can take away half my health, and I’ll have a good chance of completing it, so I don’t see the point in making this sacrifice at every level.

I think there are already enough games like this, but it seems there hasn’t been one about drawing yet. In any case, it was fun, and I was a bit amused by the NPC’s reaction to what I was drawing.

This is a cool and simple idea. I suggest making it so that the platforms you stand on also have a color‑based game effect.

I can understand you, buddy. We didn’t manage to do much either. But the music, the music is awesome—when it started playing, it reminded me of the tutorial for the “JSAB” game.

It would be more convenient if we could see how many indicators are provided. And the concept is interesting.

At first, it was unclear. Then I more or less figured it out. I like the fact that when you cut the cord, you really lose something, but, to be honest, as a player, I didn’t feel it with all my senses. For me, only the breathing was important.

I saw your project on Discord. It looks interesting. The only thing that was difficult for me was the timing when you need to pull the shackles on the water. I completed it, but I’d like to do more.