Cool concept! I'd love to see this get further developed, the stealth mechanic feels great :]
IgniFyris
Creator of
Recent community posts
Ah, I see, "Don't advance left" means you are forced to go left, likewise for "Don't advance right", you are forced to go right. You're not obligated to move when the command line's rule changes, so if you are given "Don't advance right" but you can't move right due to there being no node there, you're supposed to stay still and defend yourself while waiting for the command line to give you a new rule.
And for the clearing the level right after respawning, that is indeed a bug! I checked it out myself and have fixed it already, but I'll only be able to update the game after voting ends.
If you find any more bugs, or have other concerns or suggestions, let me know! I really appreciate anyone taking the time to comment these things.
Hello!
If you're referring to the "Connections Sector" (a.k.a the minigame where you have to infect the nodes and defend yourself from antiviruses), you have to do the opposite of what the command line says, meaning if it tells you to "proceed/move" in a certain direction, you cannot move in that direction at all. If it tells you to "not advance" in a certain direction on the other hand, you are only permitted to move in that direction.
If it is legitimately buggy, I'm willing to fix it if you would like to provide more details! (e.g. What did you mean by 'if you fail enough times you complete the level'?)
Thanks for commenting!




