Ok, here's ours: /jam/brackeys-16/rate/4953112
ILoveEveryone24
Creator of
Recent community posts
Wow! This was really well made. I really love the aesthetic, amazing game. Here's ours: /jam/brackeys-16/rate/4953112
Really fun game, a lot of replay value! Here's our game: /jam/brackeys-16/rate/4953112
Great game! Really addicting loop and interesting twist on the theme. Here's ours: /jam/brackeys-16/rate/4953112
Great first game! Had a couple of laughs. Really liked the music choice, especially. Here is our game: /jam/brackeys-16/rate/4953112
We were pleasantly surprised by this entry.
Polish/Completeness: 4/5
We were very happy with both the quality and quantity of the levels. Unfortunately, we do have to take away the point for it not being complete, but even with that, we were surprised with how many things you were able to implement within your game. Your choice of art and style of the game was a nice touch.
Creativity: 5/5
We were happy with your choice of upgrades, especially the slow down mechanic. It added a really interesting depth into the game and after dying a few times we started utilizing the previous upgrades. The level design was really neat, it felt very fluid and we really enjoyed the increase in difficulty, forcing the player to adapt and utilize skill.
Fun/Engagement: 5/5
It was both fun and engaging. We didn't experience any problems, except for maybe the double jump mechanic could've had more velocity or some kind of upwards momentum, but even with this critique, we don't feel it necessary to take away a point for that, because we see the reasoning behind this decision (we feel like the running start impacting the upwards velocity was an intended mechanic, given that we have seen this exact thing in other games).
Overall, we're happy with this game. We've played your previous entry about inventory space management titled "Bag Job" and we liked the game, so it was interesting to see your current entry. Excited to see your next project. Great job!




