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inert_aesthetic

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A member registered Apr 02, 2022 · View creator page →

Creator of

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I have just changed the HTML file with some advice from R.c in Discord. If you have the time, could you please refresh the page and tell me if the issue is solved?

Hi @PXshadow, thank you for the information. I have installed Firefox and tried it, but it still fills the screen as expected for me. If it's not too much trouble, could you try in icognito/private mode, or with extensions disabled? I wonder if a privacy tool is stopping Heaps from getting the window size properly.

Hi tsengar, thank you for the comment. Could you please tell me your browser? I would like to find out why that's happening for you and try to fix it. It is supposed to be in the middle of the screen and 1280x720 resolution.

I understood the problem. My ASD keys have long press behavior due to home row mods, so directions other than forward were triggering context menu etc. I will try again with a different keyboard. 

I like the use of the raylib stack and the clean 2d pixel graphics in the 3d environment.

The art is distinctive and nice.

I had a lot of problems where my mouse input would freeze after a short time (chrome + linux problem?) so I couldn't find the horse.

At first I thought "it's just Nanaca Crash with a horse", but then the roguelite mechanics appeared.

That added a lot of fun to the nostalgia. 

I think maybe the horse shoe item is the weak point - it seemed too easy to get them and before long I had an endless run where I was progressing very slowly but my horse shoes were always increasing. I think maybe less horse shoes + you can only hold one at a time would have been more exciting.

I still had a lot of fun.

The platform physics feel intuitive and it's really satisfying when you land in the goal. 

The background music is really funny. 

I couldn't find the end of the "you can quit at any time" level but maybe that's why it's called that?

A cumulative score for speed runs would be nice (if you can finish the last level).

I liked seeing a godot + reflaxe game in action!

The art is really cute. 

The mechanics are self explanatory without needing text (but I did have to experiment to understand the straw bunches). 

The puzzles were a good challenge for someone like me who doesn't play this kind of game, without being too easy or too frustrating. 

The background music began to bother me after a long time of playing, but the rest of the sound effects lasted well.

Hotkeys didn't work for undo/redo/reset in my browser (chrome) which was a little frustrating.

The first time it sent me into space I really laughed.

The mechanic is clever. 

Unfortunately I think some bugs made it hard to play (for example, if I managed to send the other horse flying, the game would just stop).

I don't know if it was a bug but just finally when I felt like I understood the controls, suddenly there were two enemy horses and all hope was lost. If it is a bug it should be a feature.

I don't know how to get to the space bar when using the mouse and the arrow keys, so different controls might be better.

The novel stack of haxego and externs is really exciting.

You can horse around with the computer so it fits the jam theme.

I like the idea of breaking the computer for fun but lots of the buttons didn't work for me.

I tried to type 'rm -rf /' first but then realized you must click the 'x' and I won.

The success sound effect with the bluescreen made me smile.