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Infinite Inbox

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A member registered Jan 21, 2026 · View creator page →

Recent community posts

Hey. Love the project. I can't wait to see where it goes.

p.s

 I did want to throw out a Word of caution. In case you didn't know, your studio logo is incredibly close to the classic Windows logo, color scheme, and layout. And since you're also making software, which is in the same commercial space as them. they could be super aggressive with a trademark claim due to trademark dilution or likelihood of confusion.

hey so what would you recommend when trying to cast shadows on tile set walls I have been having a hard time with it drawing micro shadows from the bottom corners of the tiles up onto the walls. 

Love the work! Do you take on commissions I would love to order some custom work let me know if you have a page for that or a discord I could reach out through! 

Hey, would love to ask for some more custom tile set work similar to this. Do you take commissions?

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Hey friend, I just had a great idea for your game today randomly (possibly scope creep but what's life without it lol) a way to solve your most requested feedback  (the progression spine) you should add tournaments or events the player can sign up for/or automatically happen and it would be wave based battling to test the players collection and the day to day battles can be to hone their skills for better and better tourneys. 

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yeah of course, have you tried proc gen to help you make your new units easier and faster to make?

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I'm not going to try to give specifics. Honestly, I think with your current scope art and gameplay I think you could release a fairly popular paid itch and steam game already with a bit of polish and trial and error based on large amounts of feedback. biggest thing is getting loads of validation through playtesters and change what is most requested.

good game! It's a great fantasy and I could definitely see a more in-depth commercial version.