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Ithu Basith Aano?

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A member registered Mar 10, 2026

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Something about the very professional looking artwork and whimsical music and audio effects just makes this a very fun game. The decaying turret concept is very cool and feels very polished as a game concept. I do think some more audio effects can be used here though.

The Artwork is amazing! The sound work is decent. The gameplay itself could maybe use a bit of polishing, but the concept itself is very nice!

The Gameplay feels very refined for a Game Jam game. The music speeding up as we play adds a nice feeling of urgency. Overall, it is a nice game!

I mean that as in the timer upgrades stay permanently on you, so the more you explore the world, the more time you gradually have

The concept is a cool idea, but gameplay feels very cramped (That's probably intentional, I think)

Would make for a sick rage game

A very fun game! Can be made even better if there was like a metroidvania element to it. (Like if the timer power ups can stack, etc). Also please consider adding partial boosts (Where even if you don't fully charge up the boost, you still get some speed)

The game feels like a mix of PizzaTower and Hollow Knight : Silksong and it looks good. The artstyle is very cool looking.

If there is an issue with it, it would be that the controls feel a bit clunky to me (The attack animation feels slow, wall jump doesn't exactly work the same way it works in silk song, etc)

The music is a bop though!

Very Cute

We must get this done!!!

Very stressful, Very fun

Please do give some feedback ☻