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Wess

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A member registered Jan 06, 2021

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Hey, good questions. Style-wise think low poly / stylized, not photoreal. As long as it reads immediately as "volcanic island," we're good. Think beach, cliffs, active volcano with some particle FX on it, nothing crazy. I'll drop a couple refs below so we're on the same page.

Budget's $90–140, timeline's 5-7 days but I'm not in a rush, so don't stress the clock. Let me know if that's in your range.


Best reference: Sea of Thieves — The Devil's Roar Active volcanic islands, smoke, lava, tremors. Stylized but not cartoony. This is basically the vibe. https://www.google.com/search?q=Sea+of+Thieves+Devils+Roar+volcanic+islands&tbm=isch

Also good: Wind Waker — Dragon Roost Island Shows how beach/rock/volcano blend together on one island without looking messy. https://www.google.com/search?q=Wind+Waker+Dragon+Roost+Island&tbm=isch

For the real-world shape: Hawaii aerial shots https://www.google.com/search?q=hawaii+volcano+island+aerial+view&tbm=isch

For the game-art look: low poly volcanic island search https://www.google.com/search?q=low+poly+volcanic+island+game+environment&tbm=isch

Hi everyone! I'm looking for someone to build a small 3D prototype (POC) — great for portfolio if you're starting out.

What it is: A Hawaiian volcanic island, explorable in third person, built in Unity 2022+ (URP 3D template) or an equivalent 3D engine.

Requirements:

  • Island built from a Terrain (or equivalent), including a beach, cliffs, and a volcano
  • Volcano with a particle system showing activity (smoke, lava, ash, etc.)
  • Multiple terrain textures (sand, grass, rock, volcanic ground)
  • One simple building somewhere on the island (ProBuilder or a ready-made asset)
  • Ocean surrounding the island
  • Third-person controllable character that can walk across the whole island

Scope (keep it simple):

  • Free/ready-made assets are totally fine and expected (Unity Terrain, Starter Assets for the character, free water/particle packs)
  • No custom modeling, rigging, or advanced programming needed
  • This is a prototype, not a finished game — no quests, HUD, or save system required

Deliverable:

  • A short fullscreen video walking the character across the whole island (beach, cliffs, volcano, building), uploaded anywhere shareable (YouTube, Drive, etc.)
  • The full source project

***If you're a student or just building up your portfolio, this is a good-sized, low-pressure project. Feel free to reply here or DM me with questions or a quick portfolio link!***

Hey there! I just played the demo of your NSFW visual novel, and I have to say, I was really impressed! The storyline and characters are both really interesting, and I can definitely see the potential for this to be a great game.

As someone who's played a lot of visual novels in the past, I think one of the key things that sets your game apart is the attention to detail and the quality of the writing. You've really created a world and characters that feel authentic and engaging.

Of course, as with any project, there's always room for improvement. One thing that I think could really take your game to the next level is incorporating more interactivity and player choice. Giving players more agency in how the story progresses can really make the experience more immersive and engaging.

Overall, though, I'm really excited to see where this project goes next. I think you've got something really special here, and I'm looking forward to seeing how it develops over time. Keep up the great work!

PS: A new Patron in Da House!