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JAC5

7
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A member registered Jun 27, 2021 · View creator page →

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Very neat gameplay loop, reminds me a lot of the vibes of Mr Driller. I struggled to get enough gold after a dozen tries to obtain even one upgrade. It also took me a few runs to realise both 'z' and 'x' do things, though the exact specifics I'm still not entirely sure on. The music is great, but I wish there were nicer transitions between tracks.

So much to look for, and so easy to loose oneself in the bizarre colourful world.

The cover art got me to click, it's well made and makes me want to learn more. Just a shame that the gameplay itself is rather bugged

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What a starting cutscene haha! A challenging game, with so many insta-kill objects around! Simple, but I'm glad Jhonny was alright in the end.

O jogo e uma ideia interessante. Por favor, continue aprendendo e fazendo mais jogos.

Note to others: you need godot installed (the editor itself) if you want to play this 

I feel silly, I didn't really understand what to do. I can click tiles up to a certain point, I can go lower and click them some more. Tiles have different numbers, and some have gold, and others have mines. Nonetheless, the actual gameplay of clicking, hearing sounds, and occasional blings of gold was well done and enjoyable. And it was fun to try and figure things out.

Slingshot peww! The tutorial felt like it both helped and hindered game understanding. You did a great job finding the balance between awkward ship sailing feel and comfortable motion in such a short time. I didn't hear any music during my playthrough but did get sound effects

Authentic feel, great visuals. Took me a moment to realise hiding only occurred behind the pillars (even though it's written in the game info XD) I would love to have an incentive given to get all the gold in the level