Unfortunately, my monitor is an ultrawide and the game does not scale to match it or have an option to go windowed. The left half of the game is just completely black, so I can't play it. But from what I saw of the artwork, it seems pretty slick! Still rating well because it's a hardware issue on my side more than anything
jaquarman
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Thank you! Yes unfortunately it's a bug with the perks system that I only caught after the game was submitted. As mentioned in the description, in the intended version of the game there are 7 rounds to defeat. I created 3 different difficulty pools for the dealers to ratchet up the difficulty over time. The first round is always against Rick, and then you have 3 easy pool rounds, 2 medium pool rounds, and 1 hard pool round. This text isn't verbatim what's in the game, but here's all the dealers that can appear:
- START - Rick, the Relaxed: No power. Goal: win 5 hands.
- EASY - Katherine, the Menace: dealer draws cards 25% slower. Goal: timer is +10 from the start of the session
- EASY - Vicky, the Crusher: Player blackjacks are no longer an auto-win. Goal: win with dealer bust 5 times.
- EASY - Pedro, the Wall: player cannot double any soft values. Goal: Win 10 hands.
- EASY - Sammie, the Analyst: if dealer's score is 16, they stop drawing cards and round is a push. Goal: win 5 hands without taking cards.
- EASY - Daryl, the Destroyer: Player blackjack does not pay extra money. Goal: Win 7 hands with 3+ cards.
- MED - Jared, the Needle: lose extra money on dealer blackjacks. Goal: get 3 player blackjacks.
- MED - Alex, the Grifter: if dealer busts with 22, round is considered a tie. Goal: win 5 doubles against the dealer.
- MED - Greg, the Specialist: Player now loses on ties if they have doubled. Goal: win 5 doubles.
- MED - Seth, the Big Blind: dealer does not check for blackjack. Goal: win 3 doubles when the dealer’s first card is a 10 or Ace.
- HARD - Matthew, the Degen: all win/loss values are doubled. Goal: lose 10 hands with a score between 16 and 20
- HARD - Rachel, the Reserved: Player cannot hit if their score is 12 or higher. Goal with 7 hands.
- HARD - Troy, the Intern: whenever player hits, 15% chance to lose $2. Goal: make a flush, straight, or three of a kind with your two cards and the dealer's first card.
I also created 25 different perks, and thankfully all of them can be previewed if you play the game enough. You just can't use them sadly.
But I appreciate you playing the game!
