Thank you so much for taking the time to play our game and giving us such detailed feedback! I definitely agree with most of your points (particularly the one about factory builder UX). After this jam, we plan to add more in-game tutorial/explanations for how the factory builder works. Given your thoughts on VN-tutorial integration, we might go for a more traditional tutorial that guides the player through all the UI and mechanics in factory mode. We're also in the process of making a video walkthrough tutorial for the initial stages of the game!
For the VN, the intention was not for it to be a slog, so we will definitely take your feedback into account and probably trim it down a bit. I also know it is annoying that your progress resets when you close the game, so we will (attempt) to add a save feature somewhere down the line.
Thanks again! We really appreciate you for getting so far into the game despite the wonky UX lol!
PS. Here are the controls for factory building. We forgot to mention it into the actual game 馃槶馃槶馃槶馃槶馃槶馃槶馃槶
de-select = Esc
rotate = R
flip = H
JasonZYe
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For sure! After playtesting it a bit more, we realized we may have over-scoped the game a bit 馃槶. We're thinking of putting together a tutorial video for the initial stages of the game so it's a bit more clear what the player is supposed to do. Generally, you're supposed to talk to the NPCs to unlock quests. After you complete the quests, you can unlock new factories and expand your ship. You can then take your ship into space to gather materials for NPC quests. Definitely let us know of any bugs, problems with gameplay mechanics, or other suggestions!
