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javiotic

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A member registered Feb 13, 2021 · View creator page →

Creator of

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Thank you so much for taking the time to play and write all of this up. It’s exactly the kind of detailed, honest feedback that helps most. I’m really glad the first and third worlds worked for you: the early levels teaching the rules without feeling like a tutorial, the blobs feeling alive, and the Notebook filling in as you work things out were all things I was hoping would land. You’re right that the Notebook gave away the “not beside each other” rule in world 4 before you’d discovered it there, so I’ll fix that so it only writes down what you’ve actually seen happen.

Your point about worlds 2 and 4 is the one that stuck with me most. Figuring things out is the fun part, and having to hold arbitrary pairings in your head on top of that turns it into a chore. That’s especially true when you’ve solved the level in your head and then mixed up which piece was which. I tried making those relationships readable from the base, i.e. if you put them together they will show whether or not they like the blob closer to them. However I'll try to make it more obvious from the board itself, through visual cues or an at-a-glance reminder, so you’re reasoning about them and not recalling them. Your point about Par is also spot on: if the only way to learn which way something goes is a coin-flip test, Par punishes bad luck rather than rewarding good play, so I’ll rethink how it works. 

Thanks again, this really helps make the game better!

This is so CUTE! 😍 I love the idea of having a Cat Cafe.

New player perspective:

I personally found the font a little bit hard to read, and while playing, it wasn't immediately clear what the customer wanted or what I had to do with him. I just clicked, saw the $5 and they went to a table. Also it isn't clear to me why the money is going up constantly if there is just one client that only paid $5. Once I clicked on the customer the game finally opened up and understood it.

I still had to figure out what clicking on a cat did exactly. What is the number 28.0? I understand it's increasing its comfort. However the comfort bar only goes up after I have selected another cat and then came back to the one I clicked on.

The only bug I found is that while using the Super laser, when I clicked, it disappeared (only the countdown showed next to the mouse pointer). Clicking again brought it back.

I really really liked the interactions between cats and customers, and cats among themselves. It's sooo cute <3