Really fun concept loved the artstyle very simple and silly! The only real input I could give is I didn't really feel like I ever had to use anything other than the lightning because you could just spam it. Maybe make some dinos take less damage from certain disasters so that you feel more obligated to use all of the tools?
Jeff-rgb-pixel
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Really fun aesthetic and look to the game, when you run out of meat and don't save them all there is kind of nothing to do besides go back to the menu. and resetting the seed does not reset the meat amount. I was also getting a bug where some tiles I was clicking were not placing the meat but still taking the value away. Very cool overall and the seeding system itself is really efficient for mixing stuff up visually!
Yeah that one is a little tricky if you sprint straight through it you end up just bumping your head on the other side so it doesn't shoot you up the column. Thank you for playing! I will definitely be polishing it a bit more once the jam is over I really like the little red guy and I want to do more with him
I appreciate all of the input! The difficulty does ramp up a ton in layer 3 but I find it to be when the game actually becomes a bit challenging. There are definitely some parts that could be a bit more polished throughout. Usually in play testing the most deaths were on Layer 3-4 which I do think are the toughest. Everything is doable though and is meant to be challenging and difficult. The camera also does scroll a bit faster when you are towards the bottom but it could definitely be amped up a bit. I have also been on a souls-like grind recently so I think it reflected a bit in the overall punishing game loop LOL.
Also another piece of input if you find you are decelerating too fast if you use the double jump while free falling it cancels out a good amount of your downwards momentum. The double jump in some cases also works as a "stall" to give you more floating time in a space.


