This is a beautiful asset pack! The animations are wonderfully done and full of character. I made a small donation as a thank you!
Toadstool
Creator of
Recent community posts
Two things:
- First, does anyone know why Yaseen's page is still active? I've reported it a couple of times, but it still seems to be up: https://yaseen-ashraf.itch.io/king-advanture
- Second, I'm having a bit of the "frequency illusion" where you see something and think you start seeing it everywhere. I'm seeing Pixel Frogs stuff here, too: https://www.spritefusion.com/tilesets
I think your Kings & Pigs asset was stolen by Yaseen Ashraf:
This is yours: https://pixelfrog-assets.itch.io/kings-and-pigs
And Yaseen Ashraf posted this: https://yaseen-ashraf.itch.io/king-advanture

King Magic: Open Source Clickteam Game Mash-Up is a free and open-source Clickteam Fusion game. It's a mash-up of a number of popular Clickteam games including:
- King Magic (Rafal Sap)
- Lyle in Cube Sector (Nic DeStefano)
- Teppodon (Ikiki)
- Christmas Conquest 2 (Stephen Lindberg)
- Kyoto Village (Sam Cox)
The download includes both my mash-up game EXE and source MFA file.
Do you still have your "Pixel Effect: Dust & Dust" asset pack for sale? Looks like they used to be on this site: /s/53951/creator-day-effect-dustsmoke
Thank you for the heads up! I must confess - I've never used Unity before. I downloaded your demo project, but I'll need to save it for a little later. I've been importing the UI elements into Clickteam Fusion using your pictures as a guide. Most helpful was the 'Main Menu' and 'Settings' mockups. I am really happy with the way the menus turned out! The animations when selecting items look amazing!
Holy cow! I absolutely love your work and art style! I just bought nearly all of it yesterday and am having a ton of fun experimenting with it - my first purchase on this site. First couple of pieces I am playing with - checkpoints and the transporter from the Prototype pack and the game font from your font pack. I'm overwhelmed with the UI pack at the moment - in a good way. I don't even know how I'm supposed to use some of this. That readme.txt file is a bit slim on details - lol. It's clear you put a lot of hard work into this, and I am more than happy to pay for it. Just want to say thank you!
