Thank you! This is what I needed.
Joebie
Creator of
Recent community posts
Very addictive little tower defense game. A few criticisms. Rotating looks awesome, but I can't control it on a laptop trackpad. It probably works better with a mouse wheel. I really struggled to make is stop scrolling on a trackpad. The other problem is that I didn't understnad what the different rune/gem/ability sections where. Which one is which? They aren't labeled, so I didn't understand the tutorial.
Thank you for the feedback. The "press any key" bug is new. I'll try to fix that. You're right that the jump floats too much. This is the first time I've tried to make a metroivania and I'm blown away by who difficult it is to get a good feeling player controller. I want to improve the feel of the jump so it is more responsive and the gravity is stronger.
I've made a discord server, but I don't know how to share it privately with people. I'm going to run the risk of posting an invite link here https://discord.gg/J88VPuVN
I've been programming professionally for over a decade, and I've been using unity as a hobby for about 5 years. I've never released a game. I'd love to make a little metroidvania game. I'm a big fan of the genre, going all the way back to the original NES games. I'm looking for a small team to work with. I'd like to focus on making a small game that can be completed in a few weeks.
