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jokatu

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A member registered Mar 18, 2018 · View creator page →

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Based on your description, I think you may need to check the weapon slots.

Sorry, the fact that elite squimos stop spawning was actually an intentional design choice. I wanted research to be tied to value and a sense of achievement, so returning to previous stages does not allow players to farm them again. However, I'll reconsider this design, and I may need more feedback to find a better balance.

Thank you for your feedback! Am I understanding correctly that you feel the early-game pacing is a bit too slow?

Thank you so much for your support. It really means a lot to me.

(2 edits)

Sorry, the "idle" tag might have been misleading. In the full version, there will be powerful upgrades that reward staying still, making you much less concerned about losing HP and letting you focus on building up your offensive power. That might be closer to the kind of experience you had in mind.

However, the game is still mainly built around active gameplay, so it may be different from what you were expecting. Thanks for checking it out, and I appreciate your feedback!

Yes, it will continue until the end of the game.