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joshop

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A member registered Nov 16, 2024 · View creator page →

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Oh nice! Unfortunately I probably won't have time to work on the gbc port for a while, semester just started, but if you have any questions about the code feel free to message me :)

Sorry about the quality of some of it, SM83 assembly is not my native language lol

Hey, sorry about not seeing this! Nice catch with the interrupts, I'm used to writing stuff for the NES where power usage doesn't matter :) when I get a chance I'll fold these into the main game, thanks! 

Hey, nice work and glad you like the port! I am totally ok with this being uploaded elsewhere on itch, as long as it's very apparent that it's a minor modification of those port and links back here. Thanks!

Hello, I was wondering if there was any support for the MMC5's ExRAM, either the smaller (8x8) attribute grid that it enables or the ability to select individual banks for each tile. Failing that, is there a way to at least disable the attribute grid so that I can view my graphics how the MMC5 will render them? If not, this would be a very valuable feature for me!