Thank u very much!! I was definitely going for serenity yes
I'll make sure to check out the music u mentioned
Game doesn't start :[ it gave me this error message:
Also, gentle suggestion for the future, I recommend exporting your game as either a build within a zip file or as a browser game, people are more willing to play a game if it's easier to understand what exactly they're downloading or if they don't need to download anything at all
Hey! Got around to playing your game. I have to say, that was really fun. I love how ridiculously slow the loading bar is while you're working your ass off trying to keep the station from going under. I love that it's possible for multiple things to go wrong at once, and how utterly isolating the environment is. Very solid idea and execution, and it fits the theme really well. I only have a few critiques. I think the way you fix the oxygen filter shouldve been communicated a little better, since you cant just left click anywhere on the screen to fix it, plus it kinda looks like the player has a clean filter in their hand once they remove the old one, so the instinct is to keep clicking where the old filter was to insert what seems like a new one. Also, the game tended to lag a bit whenever something went wrong with the station, though that could totally just be a problem on my computer... I would recommend getting more feedback from people to see if performance is a common problem. Lastly, I suggest putting the pause button on a keybind that isn't Escape, since, at least on my end, Escape would take me out of the game most of the time and when i unpaused, it wouldn't take any of my inputs anymore. But regardless, you guys did a wonderful job with this game, and I hope others get to play it as well. If I could rate it I'd still give it 5 stars despite my issues, I had a great time.
I think the theme connection is a bit of a stretch but the attempt is appreciated. Other than that, I had fun! I think there's a lot of charm to the art and the sound design surprised me quite a bit, very solid. I will say, it does feel like the gameplay ends up boiling down to just listening for the sound cue, so there's not really a reason to use the cameras once you have that figured out. Regardless, this was a fun time and it was satisfying to actually beat the night in the end.
I like the concept as well as the art style, i find it charming. That said, the gameplay was a little bit confusing. I never really understood why I would lose or why the character would collapse, and the timer doesn't seem to correlate to it so I wasn't sure what to make of it. Regardless, good job!
Really cool game idea and art style! I honestly was kind of addicted while playing this, just wanted to keep trying and trying everytime i died. Definitely felt like more interesting things couldve been done with the art style, but it being a game jam i perfectly understand that not being a MAJOR focus. I quite enjoyed the music and the main switching hosts mechanic. i also really liked that you had to be a little strategic about when to switch as well. Overall, good job!
Pretty cool game! Cover art just instantly draws you in. Intro sets the scene pretty well, all the animations I thought were really well-made. Landing a well-timed hit is very satisfying and it's very tempting to try and go for a high score. Music was good but I think it could be better. Overall, great game, this is the Dark Souls of rhythm games.
Pretty awesome game there! Has got to be the most unique take on the theme I've seen yet, as far as the gameplay goes anyway. Super fun, art style is charming and honestly if this was a full-fledged game I could see myself enjoying it pretty well. Great tutorialization as well, quickly figured out what I was doing.