Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

JulianKoni

6
Posts
4
Followers
A member registered Nov 10, 2018 · View creator page →

Creator of

Recent community posts

thank you for playing and giving your feedback! And sorry that I didn't reply earlier. Unfortunately I spent too much time trying to fix a bug that happened with shipping, instead of finding a workaround and focusing on the gameplay features at the end of the jam. Another thing learned :)
If I remember the controller interaction button was A / Face button down.
I decided to have a 5% dirtiness margin to complete the cleaning, as sometimes one can miss spots that are barely visible and leaving like 0.5%. Which wasn't fun to go around and trying to find the missing spots. Thank you again for the feedback :) If I find some time, I might fix some problems and update the game now that the gamejam results are out.

thank you very much! yeah it was planned to add music and a feature with a twist to support the megajam theme a little more. But due to work I had not enough time for that.
I'll think about that after the jam awards are given out.

Known Bugs:

- Menu Settings button works only when started to play ( and HUD settings do only apply when going back to menu and start level)

- Healthbar for the big spaceship doesn't update

yeah... my original idea was to get complete physical movement and interaction of the character in the head... So I thought about something like Little Big Planet or Gang Beasts. So for example that when you grab the lever you are physically grabbing onto it. Due to the deadline of the gamejam and some missing knowledge of mine i had to keep the system simple... So it is more difficult to play ( which could support the gamejams theme if one thinks about it :D)

thank you :)

I you have problems downloading it, here is a link: https://drive.google.com/open?id=1xdkPyDZTsCnLVfkG2fSOw7JINW8WRKp7 
I couldn't find out how the upload in itch.io works, so i had to find this solution