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JuniorMeowMeow

52
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A member registered Mar 17, 2020 · View creator page →

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Thank you for the feedback!

Fih

I had so much fun with this game! Great execution of fast-paced combat. I really like the variety of options for attacking and how rewarding headshots are. The mechanics look simple, but mismanaging your bullets even a little bit can easily get you killed. It was very difficult at first, but once I adjusted to it, I could vibe along with the game. All of these things combined made my experience very satisfying. It's a shame that each stage is a bit too short, so I couldn't hear the full remix of the Cirno theme. (Great music, by the way.)

I'd rate this game 9/10 (minus one because Cirno is baka. Why doesn't she just freeze the enemies anyway...)

I'm not sure if this is a bug or not, but after I passed the 3rd or 4th stage (I can't remember because I was too focused on the game), I got stuck on a gray screen like the image below. 


Thank you for the feedback!

I like the gameplay and mechanics. Not sure how I'm supposed to pick the bottles in the right order though... I tried a few times but I still got the same ending. Anyway, I'd like to see this game developed further.

Cool game. Even if it doesn't use the countdown theme much, it has a lot of features to offer despite the short development time.

The sword attacks feel a bit unresponsive, as there seems to be a delay between the attack animation and the actual hitbox. Also, sometimes the slow effect from the blue enemy never wears off (I'm not sure if it happens when I kill it before the slow attack hits me). It also seems like enemies like to get stuck on the chests, especially the large ones.

Aside from that, the gameplay is fun. The skills are very OP. The Invincible skill is really strong with its short cooldown, and Void Form one-shots everything.

The count is literally going down in this one... Also, I'm really digging into this game...

Jokes aside, I had so much fun with the game! It's very polished, and the controls feel great. The puzzles are also well designed. I can see so much potential of this game if it's going to be expanded further.

This is a very good execution of the countdown theme with each number acting as a condition. I like that the game mechanics require both quick reactions and strategy to complete each stage. Unfortunately, I couldn't copy and paste in Level 16, so I couldn't get any further than that.

Short but really fun game! I like how the concept of "it's safe as long as the food doesn't touch the ground too much" is used for the theme. Also, the boss is kinda fishy...

Me too! They're delicious! 😸

Thank you for the feedback!

In the current version, we haven't finished implementing the creature abilities yet, so most of them use the same attack (and actually deal the same damage). We plan to fix this along with other issues after the voting ends.

The turn-based movement combined with real-time obstacles that get faster as the game progresses is really chaotic, but that's what makes it fun. Somehow, I started moving faster along with the pacing of the obstacles, like it was a rhythm game (and then I actually fell into a crack).

Anyway, the game is fun! I'd definitely come back after the full release.

This game is fun! The gameplay is very addictive, and the upgrades are really satisfying.

The upgrade that square value on minus is very OP, and the 0/1 upgrade has saved me from so many bad situations. Maybe I just haven't found the right upgrade yet, but the plus-only bosses are very tough and ended my run.

This is my favorite game so far! The concept seems like it wouldn't have much to offer, but your execution is perfect!

This game is "golf, but I can do anything." By breaking the basic rules of golf, it enables much more creative level design. The visuals look simple, but they're perfect for this game, and the instant replay really emphasizes how much I messed around with the golf. Also, the sound design is really good. I had a great time vibing with the music while playing. This is a 10/10 game for me.

That last level is brutal. I almost gave up so many times, but I finally managed to beat it.

 

I like how the tension mechanic works! When the clock ticks faster, I can really feel the tension rising. It also makes my experience very stressful.

The music is very relaxing! Also, I wish I had a refrigerator like that at home...

Thank you for the feedback!

Wish it had a secret path to wake the character up... Anyway, I had fun with it!

I had fun with it! I hope the sound effects guy is still okay...

I really like the visual aspect of the game! The physics is a bit wonky, though... Everything just slipped out of my hands.

Didn't expect to find a multiplayer game here. I really like how the mechanics work! Would definitely try to invite my friends to play together.

Fish

I really like the map design! The overall gameplay experience is very good. After playing for a while, it felt like I was an investor trying to maintain a positive cash flow.

Really like the concept! I personally found the bidding phase very stressful. The countdown timer played a big part in that. The artworks and sounds are also very good! For the gameplay, I would like speed stat to have more impact on the result compared to health and attack.

This game is really fun! I like the concept and how the gameplay turned out. The visuals are also very cool.

Great art! I learned a lot from this game, especially that I should stop gambling...

I really like both the concept and the execution! The way the countdown timer is integrated into every part of the game is very smart. The time on the floor and the buy phase also enable many different strategies and encourage players to take risks (I got too greedy and messed up after saving too much time on the floor).

My favorite moment was when I created a chain reaction that blew up the entire map. That was very satisfying!

Thank you so much!

Please look forward to the update after the voting ends!

Great concept and execution! I really enjoyed the dialogue.

I liked the concept and design! 

As for the gameplay, I couldn't order the food over the phone, so I didn't know where to go from there...

Thank you so much!

I really enjoyed the puzzle! The temperature-dependent mechanic is very interesting.

Nice atmosphere.

The art is very good.

I love the art.

The game is very polished, but it's a bit short.

Thank you for the suggestion! 🐐

I like it when my pacing is in sync with the music.

Haven't finish the game yet. The concept and art is very good.

Thank you for the comment!

I'd never heard of that game, so I looked it up briefly. I agree that the concept of fighting larger creatures is quite similar.