Thanks a lot !! Yeah a lot of improvement to be done but i'll try to fix that in upcoming updates!
lajuj.exe
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Hey thanks a lot for the kind words you don't know how much that means to me! That aside I agree that the game need a lot more work, but it's planned and a full release version will be made with a friend musician of mine, so I keep your comment warm till I can fix that! I just checked your games and I only have to say that you don't need to aspire as being a "great artist like me" hahaha, you're already doing an amazing job!!!! Anyway if you want to follow the progress on the full release you can follow me at lajuj.exe on instagram I post a lot of develog there! Don't hesitate to send me a message I could send you a advanced version for feedbacks if you aree interested !
Hey thanks a lot for all those feedbacks ! There is no harm at all its great to have positive feedbacks, I'm still hesitating on continuing the projects so maybe one of those day you could see a full release! If you want to follow what I'm woking on I'm posting dev vlogs on instagram and I'm planing on doing some reels on the jam, my name is lajuj.exe there. Thanks a lot for the kind words on the art though !
Love how you used the CTR effect, works better than In my game.. This is my favorite from the jam right now, it's simply enough to understand instantly but hard to master if you don't take your time to think! Only improvement I see would be to lock the access to the floor until ennemies are beaten. Good job !
Very nice game, LOVED the introduction, only issue for me is the collisions, sometimes I would get stuck because I guess the tiles were not well aligned but was not a major issue and still enjoyed the game. Another thing was the controls, the character felt very slippery which made some levels very difficult for precisioon plateforming.
Overall very solid entry and agin amazing immersion at the beginning !!!
Very nice game, LOVED the introduction, only issue for me is the collisions, sometimes I would get stuck because I guess the tiles were not well aligned but was not a major issue and still enjoyed the game. Another thing was the controls, the character felt very slippery which made some levels very difficult for precisioon plateforming.
Overall very solid entry and agin amazing immersion at the beginning !!!
Yeah haha , the goal was to make it rythm based but you know how game jam goes, time runned out :( I agree with most of the point you brought up, the card in the shop for example were supposed to be new one to deckbuild but again no time in the end. For the spawning card component that's weird it's the first time I ear about it!
Anyway thanks for all those feedbacks!
Glad that you at least like the art!



