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JustinDing

87
Posts
2
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A member registered Apr 21, 2026 · View creator page →

Creator of

Recent community posts

I just beat all three levels! I think it is really cool how you were able to create such a good game with just 1 control. Two small improvements I have in mind is making the grenades less overpowered, because I was able to just spam camoflauge and grenade and win (but maybe thats just part of the strategy idk). Also a more noticeable sound effect when I am out of ammo would have been nice. Nonetheless, the art on this game was fantastic! Congrats on placing top 10 for creativity!

I definitely think there should be more variation in ducks as well. The end button suggestion is also good. Thanks for playing!

This is easily  one of the best games I played in this jam - super underrated! The idea was so unique, and I thought the physics were so satisfying and the art and the music fit really well. The voice acting is top notch lol. I thought the game was a little too easy, and I was able to get all 6 people to watch. I feel like adding more people would make it harder and maybe making them a little more difficult to see the tv in terms of alignment. Congrats!

Thanks for playing! That mouse sensitivity is kind of annoying lol. 

Thanks for playing! An enemy animal would be a cool addition. 

Thanks for playing!

Thanks for the thoughtful comment! I definitely agree I should have added music or sfx and a timer finish button. Glad you enjoyed the game!

I love how we both had "down" related games! The direction you took is so interesting! Love the art!

It is pretty funny how 3d games are kind of annoying like that. I also agree with the timer thing, and adding variation would have probably made my game a lot better. Thanks for playing!

Thanks for playing! There actually wasn't a set hitbox for the ducks, I used a raycast method that created a box of catching in the front so I shouldve fine tuned that a bit more. 

Thanks for the feedback! Congrats on winning!

Thanks for the feedback!

The camera rate is definitely an issue. The goal of the game was supposed to be collecting within the range so 4400 would be too much since the goal was 2000-4000. Thanks for the feedback!

The home screen and the shop. The shop did not fully cover the screen and the home screen only showed up in 1/4 of the screen on my end. The buttons seemed to be fine though. 

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Huge fan. I played all your games and I found it interesting that you went with another 3d game instead of a puzzle platformer like in 2024. 

Some things I noticed: 

At least for me mouse sensitivity was a bit high, (it also was really high in my game even though in unity editor is wasn't so I think it might be a WebGL thing. 

The art and sounds definitely fit the game very well. 

I enjoyed the level design and how there were multiple ways to win. It really added to the temple enviornment feeling. 

A couple ideas to improve hectic feeling more when you get the sand is adding effects or a camera bob. 

Also, is it possible for you to rate my game and give me some feedback? Thanks! 

https://justinding.itch.io/down-collector

I like this game. You should make the player sensitivity a little less and there were some UI issues on my end (might be my fault) but I loved the concept and the gameplay, art, and sound it together nicely. 

The art is insane on this game. Idk if its just me but there is a bug where mice can get stuck in crevices and I can't reach it. But holy cow this game is on another level especially for 4 days. 

The art is so funny! I love the sound effects!

Thanks for playing!

I really like the art and the bald bird. Also the movement is so satisfying. Congrats! 

Thanks for playing. Its fun that you also have a duck related game. 

Thanks for playing! Glad it was funny.

I agree, I definitely did not implement the chicks properly into the levels in order to make them useful.  The skip button is a helpful suggestion. Thanks for the feedback!

Thanks for playing!

This game is good. I wish it was a little more difficult, but it works great and the feature where it shoots faster when health goes down is fun. 

Thanks for playing!

Thanks for playing!

Thanks for playing!

Thanks for playing!

I definitely agree that this game was too simple. One person recommended trying a top down view where I catch multiple at a time, and another person also recommended adding different birds. Thanks for the feedback! 

Thanks for playing! The slider is a good idea. I wish I added more animals, and I actually did not think of adding any with extra abilities. Thanks for the feedback!

Thanks for playing!

Thanks for the support! The mouse issue is a reoccuring one so I need to fix that in my future games. I'm suprised its relaxing because of the timer countdown, but thanks for playing!

Dang, thats some top-tier feedback. What a great idea! After the jam i'll definitely redevelop a new version with that. Thanks for playing my game!

Thanks for playing!

Very nice car physics. Really fun. Having 3 levels was a good idea, and the darkness level was so interesting. 

Very nice car physics. Really fun. Having 3 levels was a good idea, and the darkness level was so interesting. 

I love the narration and the art is good too. I didn't really understand when to click the button since the timer disappeared, but it was pretty funny when the rocket blew up. 

I actually enjoyed the game a lot! Its funny when the sharks push the jellyfish out of the way. The physics are actually very nice, and the art is kind of charming. 2 suggestions, it would be nice if you added a feature where it tells you how far you traveled or like scoring system, and for the art having 1 consistent style (like only having pixelated or non pixelated art) tends to look more coherent. Congrats!

I love this idea! It's such an interesting take on golf games! The art is also good. I don't know if I got far enough since I stopped at level 4, but adding more mechanics like a jump pad or smth would be nice. Congrats!