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Kaendraconicfox

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A member registered Aug 30, 2021

Recent community posts

same issue on OperaGX, maybe a download would work?

couple glitches I found, the basic tail grab enemies have a glitch where after being eaten, if they manage to grab you on revive, they can enter the vore animation again. With the zoom turned on, when grabbed by the alien tail enemies, it zooms in on room center rather than on the enemy. Weird glitch with the big green enemies, had one slide along the screen until it hit the edge, did not halt progression. This was on browser and I do not know how to replicate

apple actually made the tool to be able to do it which is the funniest part

everything should be up to date, though i am running windows on my macbook lol, but I've never had a problem running a game in godot engine before either, i dont know if it makes a difference but i am running the most recent version of windows 10, ill see if i missed updating anything though

while im playing, i'm randomly having the game freeze on me and i have to force close it, im getting this error message


ERROR: Condition "err != VK_SUCCESS" is true. Returning: FAILED

   at: command_queue_execute_and_present (drivers/vulkan/rendering_device_driver_vulkan.cpp:2266)


idk if this helps but i hope so