V0.3.3 Bug :
- Heal ability heals on your base max HP. A character equipped with an accessory increasing their max HP can't be healed above their starting max HP.
I didn't find anything else at the moment. If I do, I'll edit this message.
kanevan
6
Posts
6
Followers
14
Following
A member registered Mar 15, 2018 · View creator page →
Creator of
Recent community posts
The core loop works fine. You already know that you need to fix some visual indicators (the ability range), but it feels way more understandable and way more comfortable to play now. You're going in the right direction.
It can be weird to roll dice on abilities when there are no enemies around.
A few little bugs, I wasn't able to reproduce it but sometimes Cleric abilities softlock the game. Sometimes on abilities if enemies roll monster shield it doesn't seem to count and they take damage anyway.
In the shop there are no icons for "Rusty Dagger", "Wooden Mace" and "Crude Greataxe", when you hover an equipped weapon the tooltip doesn't refresh. The tooltip only refreshes for inventory items.

