Only annoying thing was on every reset you had to click through the whole dialog again. But good job made it to the end + points for putting pomni in there :)
kani_dev
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I won the game whoo hoooo :) Looks cool its playable, but a bit to easy. Also it wasn’t sure that you couldn’t build the other towers. I thought it was buggy or not implemented yet. So an improvement would be cool that these aren’t there and spawns when you actually can place or so. The enemies was like said a bit too easy but balancing is a hard thing especially in a Jam so good job!
A bit more time in polish would be cool like hover over things, mouse changes small things could go a long way. I was a bit monoton from the game loop itself small effects or tweens could make it more appealing then seeing a number goes down :D.
Also please don’t scale pixel art like that >__< It looks ehh stretched alot :D
As I saw it on other streams. I thought it was kinda borring. But when you play it yourself it has a tinsy tiny bit of logic in it. But the UX could be improved much more, I had no clue if my build was working or not until the end. Something like small stats on each element how much points it already aggreageted from animals to trinkets.
Cool idea and environment.
There was a menu for screen resolutions.
But I missed the sound settings that blew up my ears >__<. Also the mouse sensitivity was quite high.
Somehow the next on the first level didn't work and the radial menu was a bit quirky it only worked when you click directly on it. I didn't realized it, because I just aimed into the direction and let it go cause the visuals was impling that it was possible. Anyway a cool idea looks super and has a great atmosphere!








