I really like the art direction of the game but I am struggling to move around in game. Not sure if the way that I am moving is intentional since I am locked onto one target but when I touch the target my game is frozen and I can no longer interact with the game. Maybe I am just struggling but I am looking forward to the final game nonetheless!
Kendall1133
Creator of
Recent community posts
Really enjoy the art style of the game! The jump function I had a little trouble navigating from the start but as I played more it got easier. I struggled a little bit in the beginning of the game with the vine mechanic and had to restart the game to get it to work. But after that it was great! Keep up the good work!
I absolutely love the art direction of this game! The art styles fit very well together to make a polished product! The only thing that I would like to see is more requests from the customers since there are only a few rotating requests so it makes the game feel very quick and easy. But otherwise you have a very lovely game that works perfectly!
This game has the vibes of Papers Please! I really like how you are exploring the mechanics of invasive vs non-invasive plants! I am excited to see how you tackle the location and how to plants are going to look to give the indication of whether or not they are invasive. Very exciting keep up the good work!
I really like the mechanics that you have in place at the moment. I feel like the movement was built more for a controller so the movement is a little hard to navigate on keyboard. Holding down on 'W' and moving around with the mouse seems like the easiest way to move. I really like your concept so far! I really like the throwing mechanism to plant seeds! Keep up the good work and I'm excited to see your finished product!
I really like the aesthetic that you are going for with this project! Very bold to do the project solo so I hope you don't drown yourself with work. I feel that you should reduce your scope to something a little smaller until you know that you have the time to expand to this full idea. I don't know your previous experience/working speed so maybe this is a smaller project for you! I am excited to see where you go with this and I believe your message is very important to express. Corporate greed is something that is very challenging to navigate as people without a significant amount of power on our own. But if we work together that's how we facilitate change!
Very in depth explanation on your plan! I really enjoy how simple the game concept is so it gives the player more of a chance to take in the theme and understand the impacts of the work that they are doing. I would like to see some pictures of the aesthetic that you are going for so I can get a better picture of the direction that the art is going in (I am a visual learner) but that is my only gripe. You are doing an amazing job and I can't wait to see where you go with this project!
It will be very interesting to see how your physical prototyping goes! I really like the lean into bioluminescence underground, I am very exciting to see how your final game will turn out. I am very interested in how you will convey what you've learned to the players over the course of the game. There is a lot of information to unpack so it will be interesting to see how it is tackled in the final product! Good luck and have fun!
I'm excited to see the art direction of your game in action! I would love to see those watercolor backgrounds too! I am interested in how you will correlate the education of the town to get them gardening and how that will affect the light pollution. But I believe you have a solid start to your project and where you want it to go stylistically and narratively. Have fun making your project!
