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Kishinary123

24
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A member registered Aug 26, 2024

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Recent community posts

The game is really well made for a short period jam, I can't even believe it has a seed setting so you can replay your run and find the best seed. A clever take on the jam and good execution. The only problems is that it might be hard at the beginning tho, maybe a turotorial where you slowly introduce every system would help

I know right? when you are the developer you don't really how hard your game really is. It is also really hard to limit the scope of the game, especially with how creative you get when you are in the middle of it. 

This game is super polished for how short the Jam is.  The puzzles are just hard enough, the art, UI and music are really nice and take on the theme of the jam is interesting as well.  I hope you will expand it to have more stages in the future!

Thanks for the feedback, would definitely work more on them if we have more time

I love the graphics of the game and how smooth the animations are. The fact that the sheeps are scattered all across to suggest that the girl who owns them is the tipping point, and the dodging arrow game play is really to my liking, would love it more if there is a dash mechanic.

I love the dice rolling animations and the dash mechanics, can tell you put your time into it

Its like flappy bird but much better

It is a criminal how underrated this game is. The artstyle is super cool and its theme (not the jam theme) is really unique in my opinion. I would love to see it expands into a full game one day

Appreciate it, you did a great job on your game too

I really like this games because its combat mechanics are really similar to slay the spire. I would love if the game has more enemies or the current enemy more attack patterns, maybe just blocking or making himself vunerable for 1 turn and if player satisfies a certain condition, he is rendered unable to attack for a feel turns. It's a really nice game and I can't believe you did it while also juggling with life and work. Solid game! Would play more if you do expand it and maybe make the balancing less likely to tilt since that would speed up the gameplay massively.

couldn't really get better

The overall mechanics and styles are really cool. It took me a while to actually beat the game but the difficulty is quite balanced in my opinion. Would love if the UI are more polished tho

I love your pixel art style, its looks so clean without the outline

Thanks for the compliment! we do proud of how we incorporate the theme so it means a lot to us

Thanks! We tried our best to make it not too awkwards and difficult to get familiar with

I see, I will take note of that. Thanks!

Thanks, I will try my best in my next games

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I really like your artstyles and the UI is really well done, the animation is super smooth and everything fit into your game. The only problem i had is that during the "At the end of the day" part, the navigate buttons seems to be reversed.The fact that the logbook contains the story for every character is really nice, although I think the game is a bit short to actually showcase all of their traits. The gameplay also works really well but I think you should increase the difficulty a bit to make each choice matter a bit more.  Can you also rate my game?  /jam/bezi-jam-13/rate/4916031

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We put a lot of effort into modelling and making the game, so please try it our and oh send your best wave if you managed to unlock endless mode, I will also rate your game and provide feedbacks for it. My game is here: https://humanstewie.itch.io/domino

I agree, we were quite rushing so we didn't jave enough time to improve the sound effects and finish the optimization. Thanks for your feedback

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I got biased opinion since Shovel Knight is my most favourite 3ds game. Also a bit on the side note but I love your itch.io page and your profile page, it looks really cool and have its own style going on.

I rated your game and I think your game has great technical execution, it did great on what it set out to do and the sound effect for getting a perfect placement did really feed me dopamine. It has some small details like the increase in cake size when you get a perfect placement that I didn't noticed until the cake was extremely small. However, I would love it if you add some kind of increased speed after a certain amount of score to make the game harder, and maybe some variations to the movement. Can you also check out our game?  It took years of our life. https://humanstewie.itch.io/domino

😭😭😭😭tysm, this is the first game jam we actually spent so much effort in, and I really appreciate your compliment about our style. All of our models are homemade and it took us years to do the animation