Thank you for the feedback; I am not quite understanding what you mean in the example with the Yellow and White Martians and featured boxes. Do you mean that you expected the Yellow Martian stat block to feature more prominently throughout the module as opposed to the White Martians?
KNUCKLEPUNK GAMES
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This adventure is exactly what I have come to expect from LostHereticPress - an adventure that keeps all of its promises, immerses you in a whole world in just a few pages, and lays everything out perfectly. A genuine treasure I will recommend to everyone that moves into my line of sight. Well done.
This module rips. I usually hate time travel, time loops, anything time in a module; but this module taught me that my hatred is dumb. I genuinely did not believe "playing with time," modules could be done well. And this one is done so, so well. Well done; excited to run it; thank you for making it.
Thank you for your comment. It is appreciated. For the purpose of running the module - answers to these questions are found within the text of the module (using blue diadem, significance of runic writing, Martian race, ect), but the layout could have made this info more apparent. For creature levels, as per Shadowdark, HP divided by 5 (4.5 technically, but here rounded up) will give the creature level. Once again, thank you for the feedback! I hope you get the chance to run the module in the future.
Thank you for reading through and considering the adventure! I really appreciate the compliment on design, and I also very much respect the critique on level disclosure.
In terms of the pronoun issue on 4, both sets of pronouns were intended to refer to party, not the werewolf. So: "and brought them [the party] to test them [the party]." I can see how this would be confusing given the structure of the sentence for sure.
The abbreviations "ST, DX, CN, IN, WI, CH" might be specific to me. An older Shadowdark RPG DM Quickstart manual had used "S, D, Cn, I, W, Ch" as the abbreviation and so when taking on writing for Shadowdark RPG, I tried to meet in the middle between "STR, DEX, CON, INT, WIS, CHA," and what had been in my Quickstart copy. I have found it very effective for space within an adventure module and (at the time) I thought it was helpful moving people from 5e breakdowns to Shadowdark RPG ones.
I think your critique on leveling is understandable. My goal with this adventure was for a multilevel, intentionally unbalanced adventure to emphasize discernment for players, leveling prior to walking into an encounter they know could be hard, and also accessibility to allow for DM's to take on players who may each be at different levels. I placed this general disclosure on the webpage description of the adventure; and perhaps it should have gone into the book itself.
I do agree though that if there were to be a pocket it would be around 3 to 5, or even 4 to 6.
















































