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Krish Panjwani

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A member registered Jul 23, 2023 · View creator page →

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nice

nice

nice

nice

This is a really clever take on the countdown theme. Instead of racing against a timer, you're actually programming your future abilities around one. I loved the feeling of setting up my clock and then adapting my gameplay around the timings I'd chosen. It creates some really interesting strategic decisions while still being fast-paced and fun.

Really interesting combination of deckbuilding, puzzle mechanics, and the countdown theme. I liked how every card placement felt important because once you commit and hit CountDown, you have to live with your decisions. The increasing quotas created a nice sense of tension, and I found myself constantly trying to optimize my board more efficiently. Great concept and a strong interpretation of the theme

Really clever puzzle concept! Having the boxes count down every time you push them adds an interesting layer of planning that goes beyond traditional box-pushing games. I found myself thinking several moves ahead to avoid ruining a solution. The countdown mechanic fits the jam theme perfectly, and the puzzles were satisfying to figure out.

one of the best games i have played so far. its very unique and also on of the bet games that didint have a counter to represent the theme of this game jam

Really fun concept! I liked how the countdown pressure came from falling toward the ground rather than a traditional timer. Grabbing people and objects while trying to control your descent created some genuinely tense moments. The controls felt smooth, and it was satisfying to save multiple people in a single run.

Great first game jam project! since this is your first gam jam, i will try to give good feedback. The 15-second timer creates immediate tension and fits the countdown theme perfectly. I liked how each level felt like a small puzzle where I had to quickly figure out the correct route before time ran out. It's a simple concept, but it's executed well and stays fun throughout.

This was a really entertaining take on the countdown theme. Having to constantly keep the monster fed creates a sense of urgency without relying on a traditional timer. I liked balancing farming efficiency with making sure the monster didn't get too hungry. The concept is simple but works very well, and the monster adds a lot of personality to the game.

Really clever interpretation of the countdown theme. I liked how death wasn't just a failure state but an actual mechanic that helped you progress through the level. The movement felt smooth, especially the dash, and exploring the map to find the cure was fun. My only suggestion would be to make the remaining lives and poison timer a bit more visible, as those are such important mechanics. Great job overall! keep up the good work!

Really fun platformer! The concept of a vampire pillow racing against the sunrise is creative and fits the countdown theme perfectly. The movement felt responsive, especially the combination of double jumping and gliding. I also liked how the dawn constantly pushed me upward, creating tension throughout the entire run. The boss fight was a great climax. My only suggestion would be to make some enemy attacks slightly easier to read, but overall this was a very enjoyable entry. Keep up the good work!

I really enjoyed the atmosphere of this game. The contrast between the peaceful village setting and the constant feeling that something terrible might happen was very effective. The writing did a great job building tension even during ordinary conversations, and the art style fit the mood perfectly. I also liked how the "countdown" theme was interpreted through anxiety and anticipation rather than a literal timer. My only suggestion would be to add a few more interactive choices that have visible consequences, but overall this was a memorable experience.

nice game! 

even though this is not a game, this is really good! this is like one of the best animation / artworks i have ever seen

I really loved  the game ! the art was exceptional, but it took me some time to figure where im going

good game, but after a while it gets repetetive. i really love the game, just imrpove the art

nice game! fits the theme really well. it took some time to get past level 6/7, as there was a  wall blocking the way. pretty good game that is made in only 4 days! keep up the good work!

its a good game which can keep me playing for hours! it took me some time to figure out what he objecive is, but still is fun to play! you can improve this game in the future by making it for mobile. keep up the good work!

its a very fun game and fits the concept / theme extremly well! i really loved the game mechanics and how the ingame art changes, with small pixel detail precission ! keep up the good work!

cool game, i think it can be improved i the future. the game itself was very fun and addicting to play, but there were lots of glitches. the good thing is that you adjusted the aspect ratio of yor game to perfection, so much so that i dont have to zoom in or out. keep up the good work!

very fun game

nice game! it reminds of retro style pacman

This took me a while to figure out the objective of this game as there was no instructions or tutorial , but it is a good game, and very fun to play after you have figured out everything. this can be improved  in the future ,and can be made into a fully fledge game. keep up the good work!

This is a stresfull game for me , but it is quite fun! keep up the good work!

I really like the fact that there are multiple endings to the game which actually made me play the game over and over just to complete all endingS. I really like the game , specially the artwork and the amount of detail put in this simple yet fun game!

The game idea is pretty unique and is a bit fun, but the controls are a bit Janky and it is a bit confusing on where to go.

The game itself is really well built but the concept and idea could be worked upon

Unique take on the theme, the game is really well fleshed out and could turn into something real.

this is a ver unique game, and it fits the theme very well. i liked the graphics a lot

The character controller was very addicting, the game was pretty fun and unique but the UI is a bit glitched

intresting. game. it reminds me of those card games we used to play back in the day. it so simple yet so good at the same time.

intresting. game. it reminds me of those card games we used to play back in the day. it so simple yet so good at the same time.

nice!

So there are a few glitches such as the unpause button not working in a few cases and the lose scene text going haywire but these are just glitches because of the screen size in WebGL also we didn't have much time to test for itch.io because of the time constraints

@all, we'd love to hear your suggestions on the genre of music we should create . Please share your ideas!

Look at this

My games upload has gone and I have no way of putting it back. The file is just deleted an I did not do anything and its just gone. Yesterday I tested it before submitted on to the jam on itch.io and it was completly fine. Can someone help me resolve this issue
My games upload has gone and I have no way of putting it back. The file is just deleted an I did not do anything and its just gone. Yesterday I tested it before submitted on to the jam on itch.io and it was completly fine. Can someone help me resolve this issue
(1 edit)

very nice, but it is very hard