Appreciate the feedback :D, I do intend to continue to work on this game, hopefully get an update out within the next week! Glad to see that you enjoyed it
KwarvenKwarv
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Thought that the game showed a lot of promise for giving a crime solving fantasy! Very straightforward UI and gameplay, I think that I would have preferred there to be some more distinctions between card types, like maybe different borders? Just so that it would be more readable, especially when you zoom out and look at the entire board.
This game reminded me a bit of Enter the Gungeon, but with an emphasis on enemies that roll right into you instead of just shooting. Really enjoy this kind of gameplay, the only thing that made the game a bit difficult to get into was not having any explicit objective, like finding an item, room, etc. Also, I didn't end up seeing any chests during my playthroughs, maybe just unlucky?
Looking forward to seeing any potential updates!
Enjoyed this game, would probably work well as a phone game!
Since you basically can't hit anything in order to reach the end, you could probably add an explosion whenever the vehicle hits an object, forcing player to restart. Also moving could be automatic and the only needed input could be left and right. That is, unless you plan future levels where the game is more forgiving with getting to the airport!
Good luck on future updates!
Really enjoy this game so far, when there are a bajillion knights surrounding an enemy I just imagine they're chomping like piranha Lol! One thing that would be nice is if the game not only listed the total troops, but the specific number of knights/archers, that way I could have some idea if I should buy more of one or the other.


