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KwarvenKwarv

8
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A member registered Feb 15, 2026 · View creator page →

Creator of

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Appreciate the feedback :D, I do intend to continue to work on this game, hopefully get an update out within the next week! Glad to see that you enjoyed it

Thanks so much! This was really meant to be a small tutorial with a few rounds, but I do intend to add more to it within the next week or so.

The text readability is a good point, I'm going to see what other fonts would work better for this game.

Thought that the game showed a lot of promise for giving a crime solving fantasy! Very straightforward UI and gameplay, I think that I would have preferred there to be some more distinctions between card types, like maybe different borders? Just so that it would be more readable, especially when you zoom out and look at the entire board.

Appreciate the review! The latest update has added some UI features, and I've added a fullscreen option,  I'm plan to continue to add cards and try to define balance through more updates.

Played a few rounds of Evidentia, definitely have some feedback to give!

Thanks! Just put out an update that fixes some bugs, to answer your question, your hand gets refilled whenever you run out of cards in hand. The game should also now progress when the boss flees.

This game reminded me a bit of Enter the Gungeon, but with an emphasis on enemies that roll right into you instead of just shooting. Really enjoy this kind of gameplay, the only thing that made the game a bit difficult to get into was not having any explicit objective, like finding an item, room, etc. Also, I didn't end up seeing any chests during my playthroughs, maybe just unlucky?

Looking forward to seeing any potential updates!

Enjoyed this game, would probably work well as a phone game!

Since you basically can't hit anything in order to reach the end, you could probably add an explosion whenever the vehicle hits an object, forcing player to restart. Also moving could be automatic and the only needed input could be left and right. That is, unless you plan future levels where the game is more forgiving with getting to the airport!

Good luck on future updates!

Really enjoy this game so far, when there are a bajillion knights surrounding an enemy I just imagine they're chomping  like piranha Lol! One thing that would be nice is if the game not only listed the total troops, but the specific number of knights/archers, that way I could have some idea if I should buy more of one or the other.