Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Lavande Potions

27
Posts
12
Followers
6
Following
A member registered Feb 04, 2021 · View creator page →

Creator of

Recent community posts

Nice survivor like.

I save Santa, now christmas is saved

Ducking the roots is hard!

You got a nice infinite runner. GJ

Great job team, the game is fun and beautiful !

Would love getting drunk again.

Cool game.
Love making that pinguin spin!

Cool experience.

Would love to make my dragon bigger again.

Fun and short game.

Molecular pool is a very cool idea, good job!

First, polishing what is already there based on feedback.

Next, improving and expanding the garden content.

Then adding a new activity: Fishing.
Sell your catch or fulfill villager's shopping list...

Insightful feedback, thanks!

In the next update I'll add clarity, improved feedback, and fewer stutters.
Then the following update will feature more content.

Thanks for your feedback!

I will make sure to make the control of the game more accessible and improve the combat.

Love your game. Fun take on the first person dungeon crawler genre.

I'm amazed that you managed to create a dungeon crawler in the time frame of the jam.

Good work!

Great work.

Game is fun, and makes you want to get better and faster.

Great work on this game.

Who would have thought that a game about sketchy roller coasters would make me so nostalgic. Remind me of flash games I played back in the day.

Great game.
Flew so fast in the last level I did not hit the ground!

good game, love how you used the mitosis wildcard 

bubble is power

Very cozy game,  charming art, relatable customers!

Would make potions again

Game is fun and beautiful!

What else can I ask for?

Good work. Always tricky to use physics in a game.

Are you using the "new" physics engine (Jolt) or the Godot default?

TY, well done beating the last level !

Thank you.

We are indeed using Godot 4.5.1

In a previous web project I had a hard time with 3D and performance, this time no realtime lighting and simple collisionShapes seems to do the trick.

I agree!
I didn't spend as much time as I would have liked on the combat and pirates IA.
I will try to improve that after the jam votes end.

(1 edit)

Thanks you, and yes for now the optimal gameplay is to not move and just shoot them😅... which is quite underwhelming for a space shooter, I will improve that after the jam votes end.

(2 edits)

Yes, after the jam vote end.I will rewrite the game and add more features.
The goal was to make a rogue like space shooter, but for a two weeks game jam, that was clearly overscoped 😂.



Nice work, and good choice for the music !

Wow, nice game! An addictive fast paced rogue lite in Space.

Thanks you!
Based on the feedback i get, I will release a more stable version once the votes are closed .

Thanks for the feedback, I've never seen that bug before, but i'll try to fix it if I ever experienced it!

(1 edit)

A really cool game fitting the theme.
Would spam neddles again ! ! !