Version 0.7 is up for download now!
lavexis
Creator of
Recent community posts
Hello there,
I just played this game for about 2 - 3 hours.
I like the idea of the trainer being in battle with the monster as well and I think the game is very polished and it doesn't feel like RPG maker game at all!
This game has a lot of potential, does this game get inspired by PS 1 game Jade Cocoon by any chance ? not sure if you are familiar with it, but you can merge monster there as well.
If you want some tips, I would probably add main quest log on the HUD or some sort of navigation on where to go to continue the story. Because at one point I had to afk and I forgot the dialogue and had no idea where to go.
But overall I think the game is pretty good !
Heya, I played your game for about 2 and a half hours, and I like the idea and the execution for the game is pretty good. However, I found some bugs and unbalance things in the game.
One would be that the paladin class doesn't seem to be able to take on the dragon boss without using bomb. I think the class need a bit of buff.
I also got stuck inside a shop in one of the area. I can't remember which 1, but it would be on the left side.
Overall I think the idea, execution and style is well cone. Albeit some maps need to be redone and there are things on the map that doesn't look great, but the game has potential if you still willing to continue to work on it.
My suggestion on things to add :
- advance classes for each class.
- maybe a webm video on how the class played at start.
- more complex gear upgrades
- more complex skills.
But I think the more important thing is to have the bugs ironed out and balance the game a bit more.
