The co-op issue will be fixed in 0.2.0.

Lazy Rat Games
Creator of
Recent community posts
Thanks for the suggestion! Actually, holding the shield up all the time still blocks 60-80% of the damage from the front (depends on the shield’s tier). But every block costs energy, and when you run out, your guard breaks. The shield also doesn’t block hits from the side or back.
And you literally get a whole second to block, that’s a huge window, you can even zone out a bit before the enemy hits. Honestly, I’d call the shield overpowered 😅 If it’s too hard, there’s an easy mode
I test the game on Hard, and I had no problems even with a hero who wasn’t leveled up. If anything, it feels too easy.
I'm not a mind reader, so I can't magically know what's causing the issue on your end. 😅
I tested the game on both my phone and PC, and everything works fine for me. So logically, something on your PC might be causing the problem. But what exactly? I have no way of knowing without more information.
What version of Windows are you using? Have you played other demanding games on this PC before, especially ones that require DirectX 12? What are your PC specs?
The more information you give me, the better my chances of figuring out what's wrong and fixing it! :)
Yes, he can be caged and tamed. He doesn’t vanish: a knocked-out native comes round after a while (about 2.5 minutes on the ground, up to 5 on your shoulder), gets off and walks back to his village. A save keeps the time he has left, so after loading he may wake up almost at once. Build the cage close to the village before the fight, or carry him straight to it.


