i guess thats my bad lol, i didnt see the broom in the room since the computer was blocking it from the exit. i assumed you get it from another room. in that case a lot of my criticisms about trash blocking you don't apply anymore. although i will say maybe you could make the broom's location a bit more obvious by maybe highlighting it in some way compared to the rest of the surroundings because i happened to not find it lol.
LegendSM
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Extremely fun game, the graphics look cool, audio is amazing, and I LOVE the custom song mechanic. It's nothing extremely extraordinary but a really fun way to pass the time. The only gripes I have is that levels 1 and 2 are far too easy and then level 3 is a lot harder, I think there could be a more gradual difficulty curve. I also think the levels look a bit empty because there isn't really a background or anything to look at except the notes. There could maybe also be more mechanics rather than pressing W and S, but that isn't really too much of a problem since the core mechanic can be expanded upon and its a relatively short game, but just something that could spice it up.
I don't know what to say. The only criticism I have is that all the UI and everything coming at you may be a bit too hectic, and there could be a tutorial or something to ease into the chaos, but apart from that I love everything about it. The graphics, and especially the UI are amazing. The audio is phenomenal. It's super fun to play. Cool story, dialogue, cool concept, pretty much everything has been executed immensely well. Great atmosphere as well which is in my opinion the most important part. Easy 5 stars.
I didn't get really far in this game as I got kind of lost. I think the graphics and audio are pretty good, the atmosphere is set nicely, and it could be a good concept, but I see some big flaws with the gameplay. I couldn't do much because the trash kept stopping me from going into or out of rooms because I was too high to fit through the door frame and there isn't any sort of crouch mechanic. I also have no clue where the broom is, as I looked through every room that wasn't blocked by trash. I appreciate some aspect of randomness every playthrough, but this one was a bit confusing. First the kitchen door was unlocked, then I needed a key, then it was unlocked again. The key also only spawned once and I didn't see it ever again (but maybe I didn't look thoroughly enough?) I also don't know why Mickey Mouse keeps showing up on my screen lmao, pretty cool but takes away from the seriousness of the game if that's what you're going for. Overall I think it could be a cool concept and the graphics and audio are pretty nice, but the gameplay and movement feel kind of clunky, buggy, and confusing. Also not a big fan of the UI design but that's nothing too serious, however I do like that you were able to implement a comprehensive options page with a lot of different options.
Also no idea how this game has anything to do with waves, maybe I missed it, but not seeing one.
It's a short puzzle platformer about emitting electromagnetic waves to activate doors and get through levels!
Play it here: https://legendsm.itch.io/emissive-escapism
