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LisoJerz

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A member registered Jul 27, 2021 · View creator page →

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DAMN!!! That is a really solid setup for a serious game. Two things that are worth thinking through, in my opinion, are transfer ports-stations that the player can place that allow docking ships to leave cargo for a ship from another line to pick up and giving the player more control when routing waterways. I had a situation where a black port spawned in a place where it was literally impossible to attach it to anything.

I'm currently trying to make a game similar to Mini Metro, but with interplanetary transport, and I have to say, this project gave me quite a few ideas for my own.

Turns 2 enemies into allies, like in Age of Empires

Lag was really frustrating, try preloading enemies instead of loading them during game, that should help. Beside that i liked it

No, no it wasn't

Make it roguelike pls