Very visually appealing. I love how I can get lost in time playing it and when you die from enemies i like the slowmo. I do like the slow mo power up. Could add effects like a hitstop and a camera shake. Make when changing from wave 1 to wave 2 and so on somewhat more noticeable, couldn't tell when im on the next wave. maybe just a preference, could add a dodge or speed up momentarily kinda thing. Very cool game, one of the top.
Lizard
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A member registered Nov 17, 2024 · View creator page →
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An adventure about a witch girl trying to get ingredients for her potion making assignments
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Herb by Herb (Made for UGJ#123) jam comments · Posted in Herb by Herb (Made for UGJ#123) jam comments
Not bad. the first level was unsure what the goal was, you apparently need to find an access card deeper inside. the zombies were truly annoying, nice work, and the shooting mechanic took a while to understand it shoots in one direction and specifically that area of sight. I thought i had to kill all zombies at the first level. The art and design are lovely. the car scene, i had a long time playing there. some randomize position really make me think if i can squeeze inbetween the zombies lol. the final scene the was good, not bad at all.




