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ltforge

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A member registered May 01, 2021

Recent community posts

I have poor feelings about the dynamic lighting. In the before and after comparison pictures, for the after images the dark regions feel like they are 50% darker than they should be, and the light regions feel like they are 50% brighter than they should be. Not sure how feasible it is to tune these or instead allow us to disable dynamic lighting, but I hope something can be done.

The before images are all stand alone amazing when I'm looking at them as a character, but the after images change that perception to make me struggle to see some of the curves or features I was latching onto before. They just aren't hitting the same visual level of eye candy as the previous ones. The visual direction in the previous images felt on point for what the game is centered around, basically enhancing the romanticism with glowed up characters. The later images and their over indexing into realism with the lighting changes detract from that in my opinion.  Maybe it's just a tuning thing, but at the very least something is off with the current execution of the dynamic lighting. 

Realism isn't necessarily good or fun. Games naturally break a lot of rules or handwave certain things because it preserves the fun and heightens our experience as gamers. Please try and find a compromise to preserve that.