Excellent game. Engaging gameplay, perfect atmosphere and creature design, high quality voice acting, and plenty of care for details. Very well done!
LucaCalderoni
Recent community posts
I decided to copy-paste my steam review here, so potential buyers can get an idea:
"A very cool little anthology of 8 bite-sized horror experiences crafted by Vidas, one of the greatest indie horror masters of steam and itch.io. Although all these games are connected by the well-known "wet" minimalistic graphic style of Vidas (one of the things that made me fall in love with his productions), each horror story offers its own particular narration that makes it truly unique and different from the others. What I appreciated the most in particular is the very light use of jumpscares, that are reduced to the minimum. The horror aspect is instead conveyed through a very intelligent use of subtle psychological tension, that slowly grows into true anxiety. The results are very disturbing stories that made me feel genuinely scared without giant random faces screaming at me for no reason. In particular I loved Mosquito Face, Garrison Broadcast and DIA, these three games are perfect, pure genius, I honestly felt terrified like never before. I also liked Queen of Cards and Ossa, they are maybe less scary but very original. Overall I strongly recommend this collection if you are into short horror sessions that do not overstay their welcome, but are memorable nonetheless.
Cheers guys!"
These are the details of the interested element that triggered it:
webfile: C:\Users\Utente\Downloads\DOCTOR VISCERA.zip|https://itchio-mirror.cb031a832f44726753d6267436f3b414.r2.cloudflarestorage.com/...
Hmmm, I'm not sure I understand what you mean. Is there a dodge button? Or you have to perform a specific move with the basic controls?
I'd like to precise though that the atmosphere of the game is absolutely spot-on, it reminded me of older Puppet Combo's games like Power Drill Massacre, you did an amazing job!
PS: are you by any chance italian? I'm guessing by the names, as you can deduce from mine I'm italian too!
Guys, this is not it. I know what you were trying to do, but this is not it. The game is almost 100% luck-based in its current state. The range of the killer's attack is so wide that if he sees you in a narrow corridor, or if he is just around the corner, you WILL take the hit, no matter what. It happened to me once that he commenced his attack animation from an abundant meter away and I still took the hit. I even saw blood come out of thin air. There is no dodge, no evasion, once the killer commences his animation, he is literally scripted to hit you. This is not challenging, you may even be the best player in the universe, but if luck decides to turn her back to you, you are destined to lose.
I can testify it can be actually beaten, but it takes a lot of practice because Daniela is very very strong. The secret is to hit the disk not too hard, and to point at the center, towards her, not to the sides, because the trajectory becomes too unpredictable otherwise. Also, staying forward, near the center of the table, helps too, because you can maneuver faster. Eventually she'll make a mistake if you manage to resist long enough.
I played it in the Dread X Collection, and I was so impressed that I was really hoping for a standalone release! I re-bought it here and I'm happy I did, it has been fantastic as the first time. One of the most stilish and original horror games ever, also one of the creepiest, highly recommended to everyone!
I managed to solve the shrines puzzle indeed! But for the mailboxes I really have no clues. I noticed one has a dreamcatcher on it, and there's indeed a dreamcatcher in one of the save rooms, the one in the wagon, but I can't interact with it in any way. On another mailbox there's a lantern, but it's full of lanterns everywhere. As for the bell, I think I didn't see any around. I am definitely stuck on that...
Ah, I see! Thank you, this is indeed the kind of hint I needed. One more question though: I opened a door using a wrench, in the "invisible" house between the crucifixes, but inside that room I found nothing. This is too strange to me, there MUST be something. Did I miss something right under my nose?