Fun little adventure, level design and art is solid. Speedrunning this reply to get the vote in on time! I think it'd be cooler if collecting the counts was when you walk over them rather than a seperate key press. Otherwise, great game! I hope you had a lot of fun making it, cause I sure did playing it! <3
lucydevs
Creator of
Recent community posts
Heya! Thanks so much for playing the game, especially since the voting window ends REALLY FREAKING SOON! The new content update (not the one releasing today, that's just the desktop build) will include an upgrade that grants timer safety in the shop. If that suits your fancy, there's a galore of other stuff being added when that update comes so stay tuned! Thank you so much for your support and playing SUPER CRASH FORCE! xoxoxo
Fun little adventure, artstyle and simple mechanics remind me of old flash games which is super nice. Keeping speed by bouncing on other guys' heads is fun. Only things I disliked are the grey dudes (if you get hit in the face by them you will NOT get a chance to bounce on them), and the pillars sometimes being spaced apart awkwardly.
Overall really fun concept, and I would love to see it further explored, I hope you had as much fun making this game as I did playing it! xxxx
I really like the foundation here. The visuals are great and the movement feels really fluid! Only nitpicks I have are:
- The FOV goes really high when I just walk normally (I get it with sprinting but walking is a little much)
- Jumping off of a wallrun feels a little janky
- Player doesn't always face towards where the level is when entering a door (this one confused me first time I played)
Other than those little things the idea of an infinite 3D speed-game is really freaking awesome and I could definitely see myself playing this more if it had more stuff! Really impressive for being made in four days and I hope you had as much fun making it as I did playing it!
Fun little adventure, controls were tight but it helped a lot with the precision. Took me a few tries to "remain on solid ground" but I got through it. Gave me Micro-platformer vibes rather than meatboy just cause the movement is slower (that's not a bad thing!)
I liked the ending screen, and give this game an [astronaut thumbs up] / 10. I hope you had as much fun making it as I did playing it! <3
Holy moly! What a great little adventure, I really liked running through like I was on Ninja Warrior or something (albeit with a lot more stakes).
Only nitpick I have would be my momentum not being conserved as much as I'd like when in the air. I see why this is, as it makes wall running more versatile, but it might help in conserving speed. I would DIE to see this game get some more stuff added to it. I really, REALLY LOVED IT!
I hope you all had so much fun making this cause I had the time of my life playing it xoxoxoxo
Hi! Thanks for playing my game! I put a lot of effort into it so it means a lot to me that you hold it to high regard. I did specify in the description that all music in this version of the game is NOT by me (and credits to the artists and songs used are in the description also). If you enjoyed the game, I'd advise keeping an eye on it cause it's getting a content update once the jam rating phase is over!
Thanks again for playing SUPER CRASH FORCE! xxxx
Hey! Thanks a lot for playing my game! I have to give credit to the music used in this version, it's not by me AT ALL (but I tried to use free music that fit the vibe of the game). For clarification, the enemies aren't invincible. The Martians take 5 shots to kill and the Enforcers (the helmet dudes) take 10.
Other than that, I'm glad you had fun with it. If you're interested to see where the game goes from here, there will be a content update once the voting phase for the jam ends (which will feature an entirely original soundtrack). Until next time, thanks for playing SUPER CRASH FORCE! xoxoxoxoxo
Hey! Thanks for playing the game! I put a lot of time and effort into it to make sure it was as high quality as I could get it. I'm really glad you enjoyed it too, and I plan on releasing a content update once the voting phase for the jam ends (hopefully not too long after). Until next time, thanks a million for playing SUPER CRASH FORCE! <3
Hey there! Thanks for taking time to play the game! I'm really glad you liked everything it had to offer, I put a lot of time and effort into the game and seeing so many people enjoy it (you included) means so much to me! If you enjoyed the game, feel free to keep updated on its development (it's getting an update once the jam rating process is over). Tell your family, tell your friends, tell any aliens you know that the SUPER CRASH FORCE is recruiting! xoxoxo
Hello! Thanks for taking time out of your day to play my game! It's true, I put a lot of effort into this game both gameplay-wise and stylistically... Maybe too much effort, I'm exhausted! Or maybe it's because the game is fast... Who knows? Anyway, the game is definitely going to receive a content update hopefully not too long after the voting window ends so keep your eyes peeled!
Thanks for playing SUPER CRASH FORCE! xoxoxo
Hey! Thanks for playing my game! I put a lot of time and effort into it (well, as much as I could anyway...)
I did draw a lot of inspiration from old NES-style games (like Megaman) and tried to put my own spin on it. I plan on adding additional planets, shop items, and other cool stuff once the jam ends (hopefully an update won't be too far off the voting deadline) so keep your eyes peeled for that if you're interested. Thank you so much for playing SUPER CRASH FORCE! xoxoxo
Fun little adventure here! I see the vision. There's some bugs here and there (like if Blobby is too far off-screen he stretches to indescribable lengths) and the map takes some getting used to. But the mechanics are pretty fun!
I didn't get audio when I was playing so I assume there isn't any... Unless I was playing on mute or something?
Anyway, I hope you had a lot of fun making this game! The artstyle is super charming and I can see this being a neat little game if it gets polished up!
IT'S ALL YOURS (okay maybe not all of it is yours, the Martians and Earthlings are probably pretty annoyed about it).
Really though, thank you so much for taking the time to play my game! I put a lot of effort into it and I'm glad that its getting enough publicity for people to share what they enjoyed about it - alongside critiques to further improve it. If you loved this game so much, keep an eye out for the post-jam build (hopefully releasing not too long after the voting window is over!)
Until next time, thanks for playing SUPER CRASH FORCE! xoxoxoxo
Also I rated your game it was very fun! :-)
Hey there! I'm so glad you liked the game! It means a lot to me to have people even take time out of their day to play it. Regardless of your opinions (whether they are positive or negative), they allow me to improve my existing skills to make even better games in the future. If you see this as one of your favourites, look sharp for when a post-jam update comes out hopefully not too long after the 4 day voting window!
Thanks for playing SUPER CRASH FORCE! xxxxx



