Thank you very much 🩷 FYI, the SFX are just placeholders at the moment. 🙂
luduriusgibs
Creator of
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Thank you very much. 🩷
I see what you mean about the background. Since i will be putting so much stuff into the playfield and need the complete palette for tiles and actors I’m limited to sprite parallax and not dual playfield. So the background needs to be repeated patterns of 32px. It could be bumped up to 64 but then I loose a pair of sprites I’m using for other stuff in game.
So yeah - it’s a struggle. But I’ll definitely keep your feedback in mind. I am having great progress on the game and have made quite a few improvements on the tiles which will in them self make the game look less repetitive. I think I’ll do another look at the parallax when the first world is finished and I have a realistic benchmark.
And yeah - the game runs even more smooth now than in the prototype. I’ve done a lot of improvements in the engine since the prototype. I think I’ll give an update in about a week. Thanks for following! 🙂
