Input Control:
Left click:
- out of combat move to location
- in-combat - find movement path
- use ui button
- confirm attack
Right click:
- cancel attack
- cancel move
- cancel pathing
- reset position (helps if a movement bug occurs for a player/enemy)
Enter button:
- end turn
Space bar:
- follow in-combat movement path
WASD: free move camera (unlocks camera)
Hold middle mouse button:
- hold to rotate camera
Scroll middle mouse button:
- (scroll up) zoom in
- (scroll down) zoom out
Home:
- lock camera (locks to current turn in combat or controlled player outside of combat)
O:
- toggle orthographic view






