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Achu

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A member registered Feb 27, 2021 · View creator page →

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Hihi,

Just released 0.1 for my little extraction game, Kikksor Online.

I finished hooking up the IAP system so players can purchase vanity.

It's fully playable, needs a lot of balancing. But you can mine, fight orcs, undead, other players. Fully randomized terrain that is revealed based on positioning (hills, forests, etc). You need to scout to avoid ambushing.

Next steps are PvP targets (bosses that reveal your location), inventory and quests.

This is aimed at mmorpg players because it shares many attributes (persistent progression, risk vs reward), without being formally an mmo (the gameloop its an extraction looter, but you never know how many people are connected in your zone).

I'd love to get some feedback.

Cheers!



Kikksor Online



I just released an early version of my full loot medieval extraction RPG, Kikksor Online.
The RPG where your main character is your carriage and your party your loadout.
Very high level list of features:
- Mining
- Factions (orcs, undead and scavengers who fight you and each other)
- Multiple danger zones with tougher enemies
- Warrior, Ranger, Cleric and Miner professions, plus carriages to transport them. Each with their own attributes and skills.
- Extraction loop: join, mine, kill enemies, and extract (or move to higher danger zones via portals) 
Immediate roadmap:
- PvP targets: mobs that give juicyloot but reveal your location when enter fighting
- Inventory: different types of ore is required for higher upgrades
- Quests: longer multiple zone quests that take you to higher danger zones with better loot

This is very early, try it out and leave some feedback!

Just downloaded the demo from Steam and I can't open the sample projects