I'll take another look at it again, I am admittedly a bit out of practice with Blender. Thanks for the suggestions!
Minnow
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A member registered Feb 21, 2022
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Tokyozilla Welpling Latex Outfit & Hoods comments · Posted in Tokyozilla Welpling Latex Outfit & Hoods comments
When trying to use this asset for the Unity version of the model, everything seems misaligned, the mask and zipper is too high, and the nulge is too low, even at default scaling. Alongside that, the UVs for the masks' textures seemed misaligned, they don't match the model. This isn't a problem I've had with other mask assets before, so it seems strange.