Great start! Like the core gameplay, the little tricks in the movements caught me in a good way a few times, like how much mileage you get out of the core mechanics already.
Would recommend a fixed camera position, even if it means having to make the levels shorter, as the constant motion is a little headache inducing. You can comfortably split many of the current sections up across multiple floors, you have a lot of content already that it wouldn't hurt the pace.
You can always change the number of floors (or even hide the number) at a later date if neccessary, but I don't think any players would complain about how much gameplay there is.
Keep it up!
MacFox
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A member registered May 28, 2021