Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

maciaz

73
Posts
8
Topics
83
Followers
30
Following
A member registered Mar 01, 2025 · View creator page →

Creator of

Recent community posts

Also, I enabled previous version of the widgets (1.3.1) in the downloads, you can check if that version is working for you, it will help me narrow down the issue

Hi, thanks for letting me know!

Can you try launching it through Spotlight? It should appear as such

Also, please let me know your macOS version and Mac model (intel or silicone) and I can look into it further and will be back with some answer!

Oh okay I get you. It's because it's just a script and not an aseprite extension, I would have to make it an extension so it wouldn't take a focus. Nevertheless I'll see what can be done

Cannot guarantee the toggle to flip direction working always correct because the slider can't go negative with current code but I'll see about it if I can figure that out.

For the other one, script already takes the currently selected color as the base? Or you don't want that to happen and manually add it instead of being a 'pre-start' setting? 


Feature added! Also fixed the issue I noticed with duplicating colors. You can re-download it and remove your old one from scripts folder!

Thanks!! That's genuinely helpful, I'll try to make it so it either doesn't close or saves parameters when closed. I'll try to make an update soon :D

We have a jam that starts soon if anyone wants to join up, don't have to be a developer, just have fun creating levels with built-in level builder!

/jam/bankshot-community-jam


Hey, thanks for checking out the post!

If you participate in the related community game jam and win it's paid: /jam/bankshot-community-jam

Otherwise we can't offer anything unless we really like the levels you are making and we'd commission you to make more for us :D

Builder is currently open for everyone and accessible through Community in-game https://maciaz.itch.io/bankshot

Remember though if you'll want to publish the level, you have to login with your itch account, it's right at the Start screen

(1 edit)

Hey all! We're looking for a level designer to build some levels for BANKSHOT using our in-game level builder. If you're into puzzle/ricochet mechanics and want to get some levels into a real shipped game, hit us up on Discord [ https://discord.gg/mPD95BBscG ] and we'll get you set up with the builder and some info on what we're after. Once you're on Discord, message me in there an we'll figure it out.

We'll fully credit your work and if we really like levels you're creating we'll invite you to join DevilMayPlay as a designer.

We're looking for people that are slightly experienced and like to build things around in game editors, here's a preview of our builder right now:


Hi,
We have a game, Bankshot where we have singleplayer levels and community levels.

We also have a level builder, which we are looking to expand on and make it as intuitive and fun as possible.

We're looking for playtesters to give us feedback on the Builder, how fun and intuitive it is and if we could implement something else in there.

To be eligible for playtesting you have to join our discord, verify yourself via #rules channel and sign up for Playtester role in the respective channel


We will not reply to messages in here, only on Discord, thank you.

Hey, we've made some changes if you wanna check it out!

We've made changes if you're interested in checking it out! :D

Hey, thanks for the feedback, can I ask which browser you were playing for? because I saw people report this but I can't reproduce it

I'll totally play again, ping me here on discord and I'll check it out :D

Thank you! :D It would be really cool and we did try to aim for it but time limit is hard :P

I am not really sure what libresprite contains exactly and what is the difference as I am mostly only using Aseprite but I can guarantee if you plan to spend hundreds of hours in it anyway it's totally worth getting. I create ton of plugins for aseprite for myself and they help a ton in speeding things up, so from my perspective it's worth it for this reason alone :D

This last level is my fault because I accidentally turned on the grid for this :(

We'll make sure to patch it after the jam, thank you so much for the feedback!

Yeah, we made a level builder and in the middle of the project change resolution of things so it broke a few things :( We do hope you return after the jam when we fix a lot of things and add new levels!:D

Oh I will check it in full screen again for sure!

This is such a cool game, it's a gem, well executed loop and this probably deserves to win this jam :D 

The only thing I wish I could have is some sense of progression not by just waves or kills, maybe extra abilities or more classes, something like that.

Super cool!

Sorry I don't know what's going on ;-; I keep getting dropped in a truck over and over again, am I doing something wrong?

This is a very cool game idea but it lags for me very bad so it's a bit hard to play, I will avoid rating due to that since it might be on my side only. Nevertheless the game is really cool! You should check it out guys :D

That's an interesting idea that I don't think I saw anywhere else, I'd love to see a full version of this that is fleshed out and all!Upgrades and the side combat is a great idea. I wish it had some sound effects and music to go along with

I will avoid rating it because it might be an issue on my side but I fell down and my game went unresponsive and refreshing the page is not helping :(

I wish there were more levels, the concept is very cool and I see it could have even more mechanics like different traps, larger levels, time challenges and so on :D

Almost completed it, got stuck at the last flamethrowers, I think the hitbox might be too large or I might be timing it weird. Super simple cool project :D In some places I couldn't see where I was going next as the screen was cutoff so I had to guess but it was fun nevertheless!

This is such a cool and cute project, I love slow mo mechanics, the first time I didn't know about it and aiming was super hard but on the second run it really added a lot. Wish it was a full game with full city and level ups and more challenges! :D 

Thanks, it was a little bit rushed by the end as we had about half the time of the jam to complete them, appreciate the feedback!

Thanks, I got fed up with my animations being setup wrong by the team so now they have no excuse! Share with your team too!!

 

This is now solved, closing.

Hey, thanks for the comment. It is actually a little bit of both, demo was supposed to end there but it's not transitioning to the finished screen for some reason sometimes. We've fixed it in our current version but also keep on working on new and much bigger version of the game:D

Of course! Happy playing :D

Hey, can you send over an example of what you mean perhaps? 

There should be 1 bomb in every colour region which also means there is only 1 per column and row

If you eliminated a bomb in a region, the remaining fields in the region will be 100% bomb free.

I marked the Bomb there, so the fields marked S are safe

Hey! 


We're expanding Deal? from a game jam preview into a full chapter-based game with a more open world structure. Currently working on Chapter 1 and looking for someone to help shape the writing.

It's a dark choice-driven narrative -- morally grey decisions, slow dread, consequences that stack up. Text does a lot of the work here so the writing matters.


What you'd be writing

- branching dialogue and choices

- story beats and multiple endings

- atmospheric descriptions


What we're looking for

- something you've written before (game, fanfic, Twine, anything)

- comfortable with slow, creeping tone and moral ambiguity

- reliable -- hobby project but we want to finish it

No pay, passion project only. If it sells we can revisit.

Please only reach out if you're ready to commit your time on a regular basis to work on this. We will only reply on discord and not in this thread.
DM with a sample (discord @ .maciaz) and we'll go from there

I never saw trees drawn this way, this is so interesting. btw I love your layout of this page don't mind if I borrow it as inspiration :>

These are so cool!! What was your inspiration for this? :D

If you have requests on new features - post here.

If you encounter any bugs, post them here

Hey! Just wanted to clarify with you: if I put my UV map in there that I created somewhere else, it 'puts it together' or like I can put it together for a full object and it generates a rotated sprite sheet?

Yes, just during a jam, it's more of a demo for a full game, I guess we could label it this way.

Narrator is Rick from RichardVoices, professional voice over actor. I think he is mostly on Fiverr. I think working on those lines for him might've took us more time than needed haha