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MARED JURPHY

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A member registered Nov 07, 2020 · View creator page →

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I totally understand what you mean about the urge to overturn the work and start over (because every time I work on a big project too, I'll find that I've learned so much throughout the process and I have changed so much internally from the beginning to the end of it), but I also like to look back at older projects and think about them like a snapshot of my ideas that I had during that specific period of time. If I was able to execute those ideas fully, even if I have changed my thinking or my goals for future projects, then it was a success.

I kinda count myself lucky as not being a perfectionist, even though I care a lot about atmosphere, details, and a certain kind of authenticity. Perfectionism can work for people, and it can help you hold yourself to a high standard, but I think it can also hold people back from moving forward and finishing the things that they started. I think it's a good idea to make things as complete as you possibly can in your own time, and then let them go free.

I understand that this will part of a larger work, though, so some revisions here or there wouldn't be totally out of the ordinary if you wanna do that to!

A monumental work. Huge in scope, and incredibly human. I don't necessarily agree with all the ideas espoused, but that has never been a pre-requisite for engaging with a great story! The ideas were certainly thought-provoking.

btw, it did take me much longer than 1 hour to complete the entire thing, but it was worth it.

❤️

Thank you dude ❤️‍🔥

THIS is big big big

this is very relatable

lovely and heart-aching, and a really creative interactive way to give the text to the player.

yuppppp this is the kind of thing i do like

Hell yes

✝️✝️✝️

I love making games and I love this and I love...you? 






I don't know you so can't say for sure

Thanks for playing! Are you referring to the kind of pulsating dots (like in the very first card with the rosary)? That is just one of Decker's stroke patterns! Some of them have really cool animated effects. I just filled in parts of my background with different stroke patterns. 

Thanks for playing ❤️‍🔥

Beautiful arrangement of text, and a thoughtful commentary on a great album from a unique theological/social perspective.

These are such great transitions. I'm using them for my next project and will be sure to give you credit!

Jen

Very sweet vn!

I'm wishing you a wonderful year ahead!

Thank you for this.

This is such a wonderful and inspiring guide!! I've made physical copies of a few of my games in the past (one of the things I tried involved physically cutting and putting a sticker onto multiple USB sticks) but you've offered so many more great ideas and gave me hope for the future of indie games. Thank you!!

Agh that really sucks!! I'll try to keep up with your stuff on here.

Can't wait to hear what you think of it :)

Love the murder ballad references, and the art is really beautiful!

Thanks so much!!! ^-^ I'll be sure to post photos/videos when I get some too.

So sorry for the late reply!

There's definitely a way to do it (though it may be easier with a mouse than a trackpad). For the FPS portion, I recommend trying to keep your back against the wall, and moving along the walls as you shoot the pathogens. You can get them to kinda bunch up together and take them out more quickly. If your back is always exposed, it's easier for the faster pathogens to kill you.

I hope this helps!

Ahh hell yah, this track is beautiful! Can't wait.

Sweet, I sent you a Discord friend request. That's totally fine with me if you wanna work on the vocal mix! I have a Mac computer so I use Logic as my DAW, so if you also have a Mac I can work on the instrumentals for the track that is gonna have your vocals, and then send you the whole Logic/Garageband project to edit. If not, I can also just send you .wavs of the whole instrumental mix or the stems of different parts.

Hey! I'm a sound designer/composer and I'd love to join ya!

Here's a link to the OST from my most recent project: 

And here's a link to my current (in-progress) sound design reel: 

Let me know what you think! I'd definitely love to work on a mix for a track with your vocals on it, and I'd be super stoked to do the sound design too.

I really appreciate that!! I really liking combine spatial stuff (like kinda ee cummings style stuff) with a confessional vibe.

That's great to read. A lot of those hints came after receiving some really helpful feedback. I want the thing to feel like work at points, but I also want a good amount of people to want to finish the thing.

I also just played your game and really dug it!

This is a really interesting commentary on sincerity in storytelling and self-doubt. I also started to fall in love with the vibe of the environment and the people as I went on. Hell yeah!

(1 edit)

Thanks!! 

A few less than 4? heeeeeheeeeeehehehehe >:-]

Pretty interesting! I got stuck during the "live chat" section though... Not sure if there was more stuff after that. Also, most of the subtitles were cut off on my screen so I couldn't read all of them. I liked the vibe though!

The vibe is so wonderfully murky and fuzzy. The sounds are amazing and so visceral, and I especially love the mechanic of teaching Grandpa words. Love it! I have to try it again to get the other ending lol

THIS is some great interactive fiction. Thank you for this.

What a lovely piece about your wonderful game <3 I can't wait to see your next project!

I love this!! Beautiful style, and great humor and emotion.

BLOODY GOOD

Great stuff! Lots of fun and the music/sfx are kickass.

Hey, thanks for bringing this up! I'm trying to figure out a solution to this and I'll post an update.

i give it 10 teeth out of 10

Thanks for all the great recommendations!! I'm definitely gonna check these games out. This new blog feature on itch seems like it's gonna help people connect more.