Thank you very much, we wanted to push the art, sound and programming for this game, so happy you liked it!
Maryam Teima
Creator of
Recent community posts
Thank you very much! So happy you enjoyed our game! Yes the animated models was a challenge for this one 😄
The air invasion is the hardest one, you kill as many as you can before the next wave starts and all flags are captured 😊
Jun is the programmer behind the awesome optimisation, so happy that it ran well on your device!
Super lovely game! I really loved the beats for chopping wood, very addicting! I kept collecting lots of trees and didn't realize cuz of how fun it was!
Consider selling this on steam with more exploration elements & tasks it'll win big! It's super lovely 😊 and the rhythm mechanic was really clean and polished! My favorite by far in the jam 😄
Super cute artwork, and the music was sweet and lovely! I really liked the pickup animation!
I think for future games just having the UI set to scalable, and playing around with the z-axis would make the experience even more wholesome (or layers, I don't remember which in Unity), sometimes it cut off a bit, like the red box here in screenshot
Aside from that it's a very cutesy game, super lovely! 😊
Thank you very much! So happy you liked the animations, sfx and music, We wanted to push the silliness of the game to the max 😊
Rumours say some steal the TSA uniforms and work in the complaints department, pulling little pranks throughout the day until the new hires quit, and others just decide to eat the workers food when not looking 😔
Thank you very much for playing! The gate opens during each level to change the sheep around for more dynamic gameplay (not the same sheep you check in the wave). We had the inspected sheep highlighted a bit darker than the non-inspected ones, but for future games we can include a check mark or UI above them to make it more obvious! Thank you for pointing those out 😊
Thank you very much for the feedback! I'll adjust the banner size and I'll hide the discord names as links, wasn't aware that it's a security issue, thank you for letting me know!
Ooooh adding interactions to the menu is an excellent idea, I'll add it in future games for sure 😊
The chain on the fence was because in some waves the gate opens to add more sheep and release some of sheep for dynamism & different gameplay for each wave (play variety)
All's good, itchio was acting up yesterday for me too, thought it was just my internet tbh 😅
Thank you very much, so happy it gave cozy vibes, that's what we were going for in the game! 😊
Without spoilers, the progression bar represents your nervousness, and it depends on how well the conversations go. Some choices land better than others, and that affects your nervous levels. The choices & responses are randomized each round for replayability but each have specific points they give you so that part isn't random.
The more points you get means more nervousness which you need to avoid. Less points means more confidence which is a good thing. Next time we will add a title to the bars to make it more intuitive! Thank you for pointing this out 🙏






