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mathium05

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A member registered Jul 05, 2023 · View creator page →

Creator of

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I'm glad you were able to figure out the issue, though it's still a bit sad that this post is serving as the documentation for this important feature lol

It does exist, and it does work, just the docs just neglect to document it anywhere.

For those trying to do this like I just struggled to do:

1. The secret is not used for response_type=code instead you're expected to do code_challenge

  • Generate a challenge, 64 long chars will do
  • SHA256 hash it then encode it as base64url and send it under the key code_challenge
  • set code_challenge_method to S256
  • When getting your token back include the challenge under the key code_verifier

2. To get the token you need to POST to https://api.itch.io/oauth/token

3. when posting do not include the params as the body, instead it's the search query IE `https://api.itch.io/oauth/token?grant_type=authorization_code&..`

yeah, or at the very least instead of listing the flash extention that's outdated and doesn't work anymore, listing the ruffle extention

I see that flash games exist here, and ruffle allows them to be played, using the search option I saw nothing mentioning ruffle, so I decided to post here. https://ruffle.rs/ here's what I'm talking about, it's both an extention, and something itch can just use as a libary to make flash games work, newgrounds, cool math games, and kongrate all use it to  preserve their flash content. It's not perfect, but it's a lot better than nothing at all.

ruffle works here

There's the ruffle player which works

maybe ruffle is good enough here? hard to say.

Thanks!

Intesting concept, though more levels would of been aperiated, and maybe a time limit

I wouldn't of been able to tell it was made in a jam

thank you, and yeah, I was planing for more but didn't have enough time

Yeah, wine is getting really good so most of the time stuff just works.

This likely breaks the rules, it requires aditional software to be installed, next time you should use something like turbowarp to package it as html

Is the player slow or did I miss something?

yeah lol

it does not! or the controlls are weird and I can't figure them out, who knows

Time to play, will it run through wine?

it's scratch, please don't build as a native project if it's web based. If you want to avoid it looking like scratch, use turbowarp to package as an HTML project next time, I don't know what parts are wine messing up or electron not playing nice with it but it uses 100% of all 12 of my threads

Let us see if this runs through wine just fine

Run just fine through wine, though .pck isn't a file format that my file manager wanted to open correctly as it has a differant meaning over here, though I don't think it was importaint. Good job, it was an interesting art style

I'm going to try to rate your game, lets hope it runs through wine just fine

thanks! Probally lol, I should of used an engine to make it, I was running out of time

Great game, though it's quite hard lol

Great game, though it's quite hard lol

intresting, though it's hard to tell some of the peices apart

There's a bug where if you click away from the tab, the background music will stop