Experienced the same bug with the third person on the day a dangerous alien should have appeared. Really love the game though
max_plank
Recent community posts
Very nice game! But there are a couple of problems:
1. Spawn on kill upgrade seems overpowered. It fills the whole screen with shapes. I suggest capping it at 50%.
2. In lategame, the beams start consuming absurd amounts of energy. The power increase becomes too expensive, so the rounds end in 10 seconds. Would be nice to have an upgrade that would decrease the power consumption.
3. The stars felt incredibly rare. Even at max spawn chance, they would spawn about 1 round out of 3. And the concurrent stars upgrade felt absolutely useless.
4. Why does pierce upgrade have 80 levels?
On early levels, the game was exciting! I love the soundtrack and that each enemy has its own spawn sound. But at some point it became worse: millions of edges were lying around and dropping fps, green snakes started glitching, soundtrack interrupted right after the start and the songs kept changing. I produced so many bullets that enemies were dying right at spawn. After level 30, it became literally unplayable.
Don't get me wrong, this game is awesome and has a lot of potential. But right now, the lategame is boring and glitchy. You could make the edges merge into larger groups (or add an upgrade for it) to improve performance, and buff the enemies' hp over time to keep the game exciting.
Thanks for the game, good luck in further development!