Good job! And thank you for playing :)
Midplayz
Creator of
Recent community posts
60 seconds not being enough to complete the entire game in one try was an intentional design decision. It should take at least 3 runs to finish it. You should ideally learn something new after each run which brings you closer to the finish!
Thank you for playing it! I will see if I can make it a bit easier after the jam.
I do agree that 60 seconds is a tight window, but I am sure that once you figure everything out, it'll be easier to finish the game (Like, if you memorize the code, remember the positions, etc) As for an in-game tutorial, I am not entirely sure on how to implement it without spoiling the gameplay. :(
And I apologize for the vignette being too much on the eyes, I will work on fixing it. Thanks for playing my game!
Thanks for playing the game! The 60-second time limit is intentional. The idea is to explore a little more with each run, gradually learn the map and figure out what to do next. You're not expected to see everything in one attempt...the game is built around the idea of being stuck in a time loop, so reaching the ending should take multiple runs. Hope this clarifies your issue!
Hmm, maybe I could add a FoV slider so the player can choose a FoV that works for them lol. I did add an Audio slider but since it's only in the main menu, I guess you can't really reduce the volume once in game. I will reduce the volume of the announcement and alarm later. Thank you for the feedback :)
Thank you! Calling it a "Kind of a Roguelike Puzzle Game" is too big of a compliment xD Honestly, it was just the first idea that popped in my mind and I wanted to execute it asap since I started 3 days late and was working solo.
As for what you should do after you get the toolbox, you would figure it out if you explore the rooms a bit more. But the solution is posted in on the game's itch.io page!
And thank you for the suggestion! It was rude of me not to add an Epilepsy Warning. I will keep that in mind if I plan to work more on it after te Jam (Unsure on whether it's good enough to polish rn :v).
I also played your game, it's actually a really and unique take on the theme "Countdown"! I would've never come up with anything like that XD Good job!!!
Thank you! I just checked out Another Day at the Office. It's pretty nice too! Love the minimal and liminal vibe the game has.
I also checked out your GMTK 2026 submission. We have similar concepts with different premises, and obviously different scopes since yours is way better XD I really like the UI-work and voice overs! All the best man <3
Thank you for trying the game out!
Taking your feedback into account, I have implemented the following changes:
- Increased player speed by a tiny bit.
- Changed the position of the box and I did add a light inside the safe so it's directly visible to you when exiting the Office Room.
- Increased the collider size of the blue card so it's easier to pick up.
- Added Keyboard input to the Keypad so you can input the numbers using your keyboard. You can also press enter to confirm and backspace to clear.
Hope this improves the experience by at least a bit :D Thank you so much.
Hey there fellow Game Developers and Gamers!
Do check out and give us your feedback on our submission Heavenly Hustle! Time was surely our enemy as we had to scrap a lot of features and make do with what we had left as we were only a two man team comprising of a designer and myself as a developer. We are planning on continuing development for this game after the voting ends and we can release updates for our game so we would really love some suggestions!
Thank you in advance!
Midplayz (Developer)
I was actually planning on adding that as a normal feature but then due to lack of time, I gave up and chose to choose this as my explanation for not adding that: "Trash Trucks usually get assigned the houses and areas they are meant to go to beforehand, hence why they ignore new trash".
But yes, since I am done with the submission time and stuff, I can finally work on improving it! I love your idea of adding it as an upgrade instead! Will work on it soon and I will also name it "Better Routes" in your honor! Thank you so much for your input <3
Hey there! You're right, it's just a tycoon game. Thank you! Will update it! it's a prototype concept based off of My Perfect Hotel!
Edit: Removed the tag, thank you again!
















